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	<id>https://magnumsrp.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin</id>
	<title>Magnum Semi-RP Unturned Game Servers - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://magnumsrp.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin"/>
	<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Special:Contributions/Admin"/>
	<updated>2026-04-06T00:09:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://magnumsrp.com/index.php?title=File:Rightbottombox01.png&amp;diff=197</id>
		<title>File:Rightbottombox01.png</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=File:Rightbottombox01.png&amp;diff=197"/>
		<updated>2025-03-09T01:09:52Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=The_Game_is_Unturned&amp;diff=196</id>
		<title>The Game is Unturned</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=The_Game_is_Unturned&amp;diff=196"/>
		<updated>2025-03-09T01:07:21Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Macintosh, Linux and Windows gamers can all enjoy this free-to-play survival game. It is a multi-platform SteamOS game available on Steam.&lt;br /&gt;
&lt;br /&gt;
[[Unturned]] has different game modes, the most popular being Online Mode allowing players to select from a list of worldwide servers each with different game modes.  Many online servers are modified for custom game dynamics, maps, and environments.  We offer online game servers geared towards Factions and Role Play.  There are currently 2 Magnum servers available to play online with other people from around the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;br /&gt;
&lt;br /&gt;
==Magnum Semi-RP and Faction Server==&lt;br /&gt;
Our primary server combines RP, economy, and Faction dynamics into one.&lt;br /&gt;
&lt;br /&gt;
Magnum Semi-RP offers a combination of the best of other Unturned Multiplayer servers. On Magnum you do not have to commit to one form of enjoyment. You can Role-play and own a house or apartment in the city, work a job, and build up income to become a rich cat. Or you can casually take advantage of daily Universal Basic Income and know you will always have some money to spend. &lt;br /&gt;
&lt;br /&gt;
==Magnum Semi-RP Creative Server==&lt;br /&gt;
This is a sandbox server where you have the ability to spawn in vehicles and items at will.  The map will be wiped on semi-regular basis.  Maps will be rotated from a list based on player request or when MagnumSRP developers are doing testing on new maps, mods, and plugins.&lt;br /&gt;
&lt;br /&gt;
==Magnum Web Site Navigation==&lt;br /&gt;
You can visit our [[Website Directory]] for a complete list of everything Magnum.  The site has a search tool, panel, FAQ and Wiki Section with resources to meet all our player needs.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Image_Gallary&amp;diff=194</id>
		<title>Image Gallary</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Image_Gallary&amp;diff=194"/>
		<updated>2025-03-09T01:01:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:My_project-1_3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:My_project-1_4.png]]&lt;br /&gt;
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&lt;br /&gt;
[[Image:My_project-1_6.png]]&lt;br /&gt;
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[[Image:650textmagnumsrp.png]]&lt;br /&gt;
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&lt;br /&gt;
[[Image:650textmagnumsrpGS.png]]&lt;br /&gt;
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&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:tastop.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnum300x150s.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnum150x200s.png]]&lt;br /&gt;
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&lt;br /&gt;
[[Image:magnum150x200p.png]]&lt;br /&gt;
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[[Image:magnum150x250p.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnumsrp1x.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnumsrpicon.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:MagnumSRPLogo.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:bmc-brand-logo350.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:bmc-brand-logo350b72.png]]&lt;br /&gt;
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&lt;br /&gt;
[[Image:bmc-brand-logo450.png]]&lt;br /&gt;
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[[Image:bmc-brand-logo650.png]]&lt;br /&gt;
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[[Image:gun-834-629b.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:rightbottombox01.png]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=The_Game_is_Unturned&amp;diff=193</id>
		<title>The Game is Unturned</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=The_Game_is_Unturned&amp;diff=193"/>
		<updated>2025-03-08T23:31:43Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Macintosh, Linux and Windows gamers can all enjoy this free-to-play survival game. It is a multi-platform SteamOS game available on Steam.&lt;br /&gt;
&lt;br /&gt;
[[Unturned]] has different game modes, the most popular being Online Mode allowing players to select from a list of worldwide servers each with different game modes.  Many online servers are modified for custom game dynamics, maps, and environments.  We offer online game servers geared towards Factions and Role Play.  There are currently 2 Magnum servers available to play online with other people from around the world.&lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;br /&gt;
&lt;br /&gt;
==Magnum Semi-RP and Faction Server==&lt;br /&gt;
Our primary server combines RP, economy, and Faction dynamics into one.&lt;br /&gt;
&lt;br /&gt;
Magnum Semi-RP offers a combination of the best of other Unturned Multiplayer servers. On Magnum you do not have to commit to one form of enjoyment. You can Role-play and own a house or apartment in the city, work a job, and build up income to become a rich cat. Or you can casually take advantage of daily Universal Basic Income and know you will always have some money to spend. &lt;br /&gt;
&lt;br /&gt;
==Magnum Semi-RP Creative Server==&lt;br /&gt;
This is a sandbox server where you have the ability to spawn in vehicles and items at will.  The map will be wiped on semi-regular basis.  Maps will be rotated from a list based on player request or when MagnumSRP developers are doing testing on new maps, mods, and plugins.&lt;br /&gt;
&lt;br /&gt;
==Magnum Web Site Navigation==&lt;br /&gt;
You can visit our [[Website Directory]] for a complete list of everything Magnum.  The site has a search tool, panel, FAQ and Wiki Section with resources to meet all our player needs.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Category:Membership&amp;diff=192</id>
		<title>Category:Membership</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Category:Membership&amp;diff=192"/>
		<updated>2025-03-08T23:30:31Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Donate to become a member.  A $1 donation grants you membership and the ability to register a faction including unlimited future faction registrations.&lt;br /&gt;
&lt;br /&gt;
Membership has its privileges.  MagnumSRP operates at a loss.  Donating is not a requirement.  If you choose to donate, you gain membership status and enjoy access to a Member&#039;s Only Discord channel and other special perks.&lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Category:Membership&amp;diff=191</id>
		<title>Category:Membership</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Category:Membership&amp;diff=191"/>
		<updated>2025-03-08T23:29:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Donate to become a member.  A $1 donation grants you membership.&lt;br /&gt;
&lt;br /&gt;
Membership has its privileges.  MagnumSRP operates at a loss.  Donating is not a requirement.  If you choose to donate, you gain membership status and enjoy access to a Member&#039;s Only Discord channel and other special perks.&lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Category:Membership&amp;diff=190</id>
		<title>Category:Membership</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Category:Membership&amp;diff=190"/>
		<updated>2025-03-08T23:29:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Membership has its privileges.  MagnumSRP operates at a loss.  Donating is not a requirement.  If you choose to donate, you gain membership status and enjoy access to a Member&#039;s Only Discord channel and other special perks.&lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Active_MagnumSRP_Factions_2023&amp;diff=189</id>
		<title>Active MagnumSRP Factions 2023</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Active_MagnumSRP_Factions_2023&amp;diff=189"/>
		<updated>2025-03-08T21:23:47Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;We were using the Ireland map.  Faction history is on Discord.  content, coming soon...  Category:Lore&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We were using the Ireland map.&lt;br /&gt;
&lt;br /&gt;
Faction history is on Discord.&lt;br /&gt;
&lt;br /&gt;
content, coming soon...&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Active_MagnumSRP_Factions_2025&amp;diff=188</id>
		<title>Active MagnumSRP Factions 2025</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Active_MagnumSRP_Factions_2025&amp;diff=188"/>
		<updated>2025-03-08T21:22:54Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Follow us on Discord for the latest information on this topic.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although there are a number of Non-registered factions and bandit groups, only the Officially Registered Factions will be mentioned here.&lt;br /&gt;
&lt;br /&gt;
[[File:MagnumSRPLogo.jpg]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The last factions operating as of January 2025==&lt;br /&gt;
* CoAF - Coalition of Armed Forces&lt;br /&gt;
* USSR - Union of Soviet Socialist Republic&lt;br /&gt;
* UoS - Union of Steel &lt;br /&gt;
* S7&lt;br /&gt;
* USA&lt;br /&gt;
&lt;br /&gt;
==The last factions operating as of February 2025==&lt;br /&gt;
* CoAF - Coalition of Armed Forces&lt;br /&gt;
* USSR - Union of Soviet Socialist Republic&lt;br /&gt;
* UoS - Union of Steel &lt;br /&gt;
&lt;br /&gt;
==The last factions operating as of March 2025==&lt;br /&gt;
&lt;br /&gt;
Server Wipe and Faction Reset.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Active_MagnumSRP_Factions_2025&amp;diff=187</id>
		<title>Active MagnumSRP Factions 2025</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Active_MagnumSRP_Factions_2025&amp;diff=187"/>
		<updated>2025-03-08T21:22:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* The last factions operating as of February 2025 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Follow us on Discord for the latest information on this topic.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although there are a number of Non-registered factions and bandit groups, only the Officially Registered Factions will be mentioned here.&lt;br /&gt;
&lt;br /&gt;
[[File:MagnumSRPLogo.jpg]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The last factions operating as of January 2025==&lt;br /&gt;
* CoAF - Coalition of Armed Forces&lt;br /&gt;
* USSR - Union of Soviet Socialist Republic&lt;br /&gt;
* UoS - Union of Steel &lt;br /&gt;
* S7&lt;br /&gt;
* USA&lt;br /&gt;
&lt;br /&gt;
==The last factions operating as of February 2025==&lt;br /&gt;
* CoAF - Coalition of Armed Forces&lt;br /&gt;
* USSR - Union of Soviet Socialist Republic&lt;br /&gt;
* UoS - Union of Steel &lt;br /&gt;
&lt;br /&gt;
==The last factions operating as of March 2025==&lt;br /&gt;
&lt;br /&gt;
Server Wipe and Faction Reset.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Active_MagnumSRP_Factions_2025&amp;diff=186</id>
		<title>Active MagnumSRP Factions 2025</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Active_MagnumSRP_Factions_2025&amp;diff=186"/>
		<updated>2025-03-08T21:21:13Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Follow us on Discord for the latest information on this topic.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;  Although there are a number of Non-registered factions and bandit groups, only the Officially Registered Factions will be mentioned here.  File:MagnumSRPLogo.jpg&amp;lt;BR&amp;gt;   ==The last factions operating as of February 2025== * CoAF - Coalition of Armed Forces * USSR - Union of Soviet Socialist Republic * UoS - Union of Steel  * S7 * USA  bandits.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Follow us on Discord for the latest information on this topic.&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although there are a number of Non-registered factions and bandit groups, only the Officially Registered Factions will be mentioned here.&lt;br /&gt;
&lt;br /&gt;
[[File:MagnumSRPLogo.jpg]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The last factions operating as of February 2025==&lt;br /&gt;
* CoAF - Coalition of Armed Forces&lt;br /&gt;
* USSR - Union of Soviet Socialist Republic&lt;br /&gt;
* UoS - Union of Steel &lt;br /&gt;
* S7&lt;br /&gt;
* USA&lt;br /&gt;
&lt;br /&gt;
bandits.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Player_RP_News_and_Video&amp;diff=185</id>
		<title>Player RP News and Video</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Player_RP_News_and_Video&amp;diff=185"/>
		<updated>2025-03-08T21:17:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ToastGhost will be developing this section of lore.&lt;br /&gt;
&lt;br /&gt;
He will select videos to share with the community.&lt;br /&gt;
&lt;br /&gt;
Right now ToastGhost is on vacation off somewhere in a far left land.&lt;br /&gt;
&lt;br /&gt;
When he returns I am sure he will get right to work on this!&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&#039;Unless of course he has been influenced and turned beach bum hippy.  Then he will never see another day&#039;s work in his life and will be the proud owner of his own EBT Snap card.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Map_History&amp;diff=184</id>
		<title>Map History</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Map_History&amp;diff=184"/>
		<updated>2025-03-08T21:17:46Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Map History:  From the different Unturned Vanilla and Workshop maps used on our primary Server #1 Semi-RP Faction Serer.&lt;br /&gt;
&lt;br /&gt;
=== Map History ===&lt;br /&gt;
* Seattle (Vanilla)&lt;br /&gt;
* Russia (Vanilla)&lt;br /&gt;
* Ireland (Curated)&lt;br /&gt;
* Magnum SRP Custom Russia (1,2,3)&lt;br /&gt;
&lt;br /&gt;
== Zombie Spawns &amp;amp; Loot ==&lt;br /&gt;
&lt;br /&gt;
[[Image:UnturnedLoot2.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Current Political Map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:pm2025020204.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Faction_War_Chronicle&amp;diff=183</id>
		<title>Faction War Chronicle</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Faction_War_Chronicle&amp;diff=183"/>
		<updated>2025-03-08T21:17:32Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From #history-channel on our Discord server&lt;br /&gt;
* Last export:  3/8/2025&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Faction Wars from #history-channel ===&lt;br /&gt;
&lt;br /&gt;
Stan — 1/16/22, 12:43 AM&lt;br /&gt;
@here New history of the faction wars&lt;br /&gt;
&lt;br /&gt;
First War / Raid:&lt;br /&gt;
&lt;br /&gt;
CoAF / The Iron Brotherhood attack the CRILPS&lt;br /&gt;
&lt;br /&gt;
There is a conflict in Camp Oleksandr caused by CRILPS members, due to them launching an explosive assault on the newly developing USMC. The Moscow police contact the Brotherhood for support in Moscow. Brotherhood come in and eliminate some CRILPS members, before taking the conflict out into uncharted grounds. REF and the USMC helps the Brotherhood out in the end. There is some conspiracy that a Brotherhood member made a dirty deal with the CRILPS leader to cause the war.&lt;br /&gt;
&lt;br /&gt;
Allied Powers win&lt;br /&gt;
&lt;br /&gt;
Second War / Raid:&lt;br /&gt;
&lt;br /&gt;
Crilps attack the Brotherhood&lt;br /&gt;
&lt;br /&gt;
The CRILPS topples Barracks located at Firewatch, then makes a strike against the Marines. Marine Corps fights hard, and fends them off until CRILPS retreat for their HQ.&lt;br /&gt;
&lt;br /&gt;
Brotherhood wins war&lt;br /&gt;
&lt;br /&gt;
Third War / Raid:&lt;br /&gt;
&lt;br /&gt;
Marines vs the REF&lt;br /&gt;
&lt;br /&gt;
Based on what I&#039;ve heard, the REF takes a heavy loss after a KGB member comes in with a Comanche, aiding the Marines.&lt;br /&gt;
&lt;br /&gt;
USMC wins&lt;br /&gt;
&lt;br /&gt;
Fourth War / Raid:&lt;br /&gt;
&lt;br /&gt;
Multiple Bandit attacks against the Marine Corps&lt;br /&gt;
&lt;br /&gt;
Marines are attacked by somewhat primitive looking scavengers with some wits, and are taken by surprise at their border wall. One Bandit escapes the war with expensive war surplus and firearms.&lt;br /&gt;
&lt;br /&gt;
USMC wins&lt;br /&gt;
&lt;br /&gt;
Fifth War / Raid:&lt;br /&gt;
&lt;br /&gt;
Marines are attacked by the Woodies one night&lt;br /&gt;
&lt;br /&gt;
Battle ensues on USMC border &lt;br /&gt;
&lt;br /&gt;
USMC wins&lt;br /&gt;
&lt;br /&gt;
Sixth War / Raid:&lt;br /&gt;
&lt;br /&gt;
Allied Powers attack the Woodies main base.&lt;br /&gt;
&lt;br /&gt;
Killed the lead commander named &amp;quot;Woodsman&amp;quot; and destroyed the bedroll located within.&lt;br /&gt;
&lt;br /&gt;
Allied Powers win&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
This is the story of the faction political battles in the past. All of this activity has been seen by me participating in the war, or from stories that people have told me about the conflicts. &lt;br /&gt;
Stan — 1/19/22, 7:02 AM&lt;br /&gt;
@here&lt;br /&gt;
&lt;br /&gt;
Seventh War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAF bombs the Marines&#039; Junkyard after one of their men blow up the General&#039;s Chevelle, massive war breaks out that lasts around 2-3 hours or more&lt;br /&gt;
&lt;br /&gt;
After an explosive start with the aid of a bradley and a comanche, CoAF commandos storm the shores of the Marine Corps, the CoAF and the Marines were both in a very engaged battle. Heavy losses on both sides, CoAF loses a Bradley, a T-90, and an RAH-66 Comanche. Marines lose half their vehicular arsenal. Brutal fighting on both sides, some accusations of war crimes on the Coalition, among many others. Marines ask the CoAF for a truce after losing part of their Airbase to the demolition charges the CoAF&#039;s bomb squad planted to get in. New treaty will institute a rule that the Marines must pull their border back from the Junkyard to allow Civilians to pass through without being shot. &lt;br /&gt;
&lt;br /&gt;
CoAF wins &lt;br /&gt;
Stan — 1/21/22, 6:27 AM&lt;br /&gt;
@here Eighth War / Raid&lt;br /&gt;
&lt;br /&gt;
Bandits are tired of dealing with CoAF&#039;s new FOB posted nearby&lt;br /&gt;
&lt;br /&gt;
CoAF defends the outpost with brute force, loses tank in the midst of the conflict. Bandits equipped with makeshift gear manage to blow up the Abrams used by the CoAF as a gunner box.&lt;br /&gt;
&lt;br /&gt;
CoAF wins &lt;br /&gt;
Stan — 1/23/22, 12:26 AM&lt;br /&gt;
@here Ninth War / Raid&lt;br /&gt;
&lt;br /&gt;
The Bandits and NOF attack the REF base and try to take it as their own.&lt;br /&gt;
&lt;br /&gt;
Marines, CoAF, And REF fight a rag tag band of bandits and NOF, The REF and Marine forces fall back leaving it up to the CoAF in the end, After a lot of back and forth, the attackers shrunk in numbers. Also reports of a man wielding a 6 pound cannon hurling artillery at the attackers.&lt;br /&gt;
&lt;br /&gt;
CoAF wins &lt;br /&gt;
Stan — 1/26/22, 6:55 AM&lt;br /&gt;
@here Tenth War / Raid&lt;br /&gt;
&lt;br /&gt;
REF is under siege by a trio of members from N.O.F.&lt;br /&gt;
&lt;br /&gt;
After a trio of men from NOF start wiping the floor with the REF&#039;s men, the CoAF comes in for backup with two comanches, providing heavy rocket artillery support. Several tanks also reported to be in the attack. CoAF turns the tide on the battle after scouts spot out the positions of the trio, allowing for the Comanches to successfully strike and eliminate the threat. Marines decide to deploy their troops to Camp Kazan to provide ground support and help the CoAF and REF. After the Five Star General Stan had to sign out, the battle ended with a paid truce to the NOF from General Mute.&lt;br /&gt;
&lt;br /&gt;
This battle transitions to World War I &lt;br /&gt;
Stan — 1/28/22, 11:52 PM&lt;br /&gt;
@here Eleventh War : WORLD WAR I PART ONE&lt;br /&gt;
&lt;br /&gt;
After many months of the CRILPS being inactive, the newly formed NOF Terrorists recruit past CRILPS members to their team, forming a new, deadly alliance.&lt;br /&gt;
&lt;br /&gt;
War breaks out after REF gets in skirmish with NOF at their home base. Massive conflict, guns blazing, bullets whizzing by, and a lot of death on both sides. After the CoAF leader changes his mind as to not become isolationist anymore, they set out for the Marine&#039;s base to help defend against incoming raiders. A few enemies came, then the NOF came, and pretty soon, both the REF and Marine Corps base were under heavy fire and being contested. Marine Air Service Paratrooper Squadron #379 deploys into the war, dropping Marines into REF territory to fight off NOF troops. The plane model used was the Annushka, proving to be a very useful plane when it comes to strafing with an MG3 on the side. Fighting is continued, and members in REF and NOF slowly start leaving. War is at a standstill, and it most likely is not over yet. However, there have been reports of CoAF threatening to launch something called Overlord.&lt;br /&gt;
&lt;br /&gt;
War&#039;s end not decided, part two of this may be coming tomorrow. &lt;br /&gt;
Stan — 1/30/22, 2:12 PM&lt;br /&gt;
@here Eleventh War : WORLD WAR I PART TWO&lt;br /&gt;
&lt;br /&gt;
NOF discovers the CoAF&#039;s backup hangar storage facility, called Overlord, and steals everything within. CoAF mostly pulls out of war to avoid wasting more resources&lt;br /&gt;
&lt;br /&gt;
NOF attacks Marines in their own ground, leading a huge assault on them and destroying any vehicles in sight. Meanwhile, ground forces invade NOF HQ and successfully take out their base, leaving the NOF without any standard issue supply for combat. After their HQ was taken, NOF forces were quickly diminished due to the lack of supplies they had, making the Marines overtake them and wipe them out. REF supports Marines with some supply.&lt;br /&gt;
&lt;br /&gt;
USMC and REF win World War I &lt;br /&gt;
Stan — 2/9/22, 5:38 PM&lt;br /&gt;
@here Twelfth War / Raid&lt;br /&gt;
&lt;br /&gt;
REF and a USMC member attack what&#039;s left of the CoAF&lt;br /&gt;
&lt;br /&gt;
CoAF makes explosive strike against the enemy when REF rolled tanks up to CoAF&#039;s front doorstep. Snipers on the REF side overwhelming the two CoAF members, eventually leading to the REF breaching the HQ. After a short 6 vs 2 skirmish, both sides discuss terms of surrender and battle is over.&lt;br /&gt;
&lt;br /&gt;
REF wins &lt;br /&gt;
Stan — 2/23/22, 7:27 PM&lt;br /&gt;
@here Thirteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
REF is attacked by a ragtag team of Bandits&lt;br /&gt;
&lt;br /&gt;
The Russian Expeditionary Force is attacked by the Bandit Clan, and the skirmish seems to turn in the Bandit Clan&#039;s favor after a while. Four REF troops combat log to avoid fighting. Two of the Four come back and ransack Moscow, and are marked Criminal by the Czar of Russia.&lt;br /&gt;
&lt;br /&gt;
Bandit Clan wins &lt;br /&gt;
@here Fourteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
USMC is attacked by the Bandit Clan&lt;br /&gt;
&lt;br /&gt;
The Bandits launch an assault on the USMC&#039;s home base, creating a massive conflict in the Southeast. The Marines take heavy losses, including APCs and Tanks getting blown up. Bandits resort to Kamikaze tactics and start attempts to take out USMC ground artillery with Sandpipers and Bell P-39s. Marines make a comeback, overwhelming the Bandits with firepower, forcing the Bandit Clan to retreat.&lt;br /&gt;
&lt;br /&gt;
USMC wins &lt;br /&gt;
Stan — 3/11/22, 9:21 AM&lt;br /&gt;
@here Fifteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
RSS declares war on the RR&lt;br /&gt;
&lt;br /&gt;
Two newly founded factions find conflict quickly, with an RSS member provoking the RR into all out warfare. RSS takes heavy losses at home base throughout battle. A few RR and RSS members log off during skirmish.&lt;br /&gt;
&lt;br /&gt;
RR wins&lt;br /&gt;
Stan — 3/13/22, 8:36 PM&lt;br /&gt;
@here Sixteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
RR declares war on every faction&lt;br /&gt;
&lt;br /&gt;
RR makes first strike against the RSS, and reports of two men attacked the RR&#039;s home base. RR loses an M-39 and in turn pull out a T-90 tank and kill the two men. RR resorts to bombarding the RSS once more. A lone Comanche took to the skies, killing two Bell P-39 Fighter planes, and eventually making it home safely. The helicopter crew was later named the Demons of St. Petersburg. The RR runs from RSS and attacks the town of St. Petersburg. A passerby rallies up some RSS members and defends St. Petersburg from the incoming attack from the Rebels.&lt;br /&gt;
&lt;br /&gt;
Allied Powers win&lt;br /&gt;
Stan — 3/20/22, 12:59 PM&lt;br /&gt;
@here Seventeenth War / Raid&lt;br /&gt;
&lt;br /&gt;
KGB ruthlessly attacks a local gun store in Moscow&lt;br /&gt;
&lt;br /&gt;
After a KGB officer in a T-90 light tank sends a barrage of missiles and .50 caliber ammunition into a local gun store. Two CoAF members and a civilian defend the shop against the KGB member and shoot the gunner out of the T-90. KGB ends hostility towards shop officially and civilians return home un-harmed. A CoAF member was killed in the skirmish.&lt;br /&gt;
&lt;br /&gt;
CoAF and Moscow Citizens win &lt;br /&gt;
Stan — 3/23/22, 3:58 PM&lt;br /&gt;
@here Eighteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
Ex REF members ravage a small town called Jhavesk&lt;br /&gt;
&lt;br /&gt;
After some old members from a retired faction called the Russian Expeditionary Force attack Jhavesk, military support is called in to help fight the criminals off and save the town. Warborn and the KGB get involved and fight them in the air and on the ground. Terrorists are holed up in a Jhavesk citizen&#039;s home and run out of options. Mayor of Jhavesk lowers the protection layer on the town and the Warborn / KGB forces bust into the home, killing both the criminals. Reports from some of the soldiers say that the home contained illegal military items.&lt;br /&gt;
&lt;br /&gt;
Warborn and KGB win &lt;br /&gt;
Stan — 4/9/22, 9:20 PM&lt;br /&gt;
@here Nineteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
CSF declares war on CoAF&lt;br /&gt;
&lt;br /&gt;
After some small disagreements between the Canadian Special Forces and the Coalition of Armed Forces, the CSF declares war to wipe the CoAF from the map completely. A few shots towards CoAF HQ by the CSF, then the head general(s) decide to call off the war after having a diplomatic meeting with a trooper from the Coalition.&lt;br /&gt;
&lt;br /&gt;
Nobody wins&lt;br /&gt;
Stan — 4/10/22, 8:17 PM&lt;br /&gt;
@here Twentieth War : WORLD WAR II&lt;br /&gt;
&lt;br /&gt;
CSF declares war on the RR&lt;br /&gt;
&lt;br /&gt;
The RR leader attempts to defend his army&#039;s HQ, with very little soldiers to help him, but soon lose control of the situation as the CSF has far greater numbers. The CSF troops breach the RR base and start blowing up the interior with charges. Warborn and the CoAF step in to help the RR fend off the CSF attacks. RR and Warborn are defeated by the CSF. CoAF sends ground forces to CSF base and starts attacks, CSF troops attack CoAF HQ from behind and turn the place into swiss cheese. CoAF are busy repairing and defending HQ as the CSF desperately try to take the region. CoAF enlists the help of an RSS member to help attack their HQ. Fight lasts for hours and eventually the CoAF soldiers push the CSF back from HQ. CoAF offers articles of peace to end the war so that the citizens of Moscow may rest peacefully in their homes.&lt;br /&gt;
&lt;br /&gt;
Ceasefire called, nobody wins the long fight&lt;br /&gt;
Stan — 4/15/22, 6:40 PM&lt;br /&gt;
@here Twenty-First War / Raid&lt;br /&gt;
&lt;br /&gt;
RSS declares war on the BEM&lt;br /&gt;
&lt;br /&gt;
BEM is attacked by RSS and other soldiers from varying backgrounds. BEM and RSS troops fight in Vladimir Farm for 3 hours straight. BEM prevents the invasion the RSS hoped to bring to them.&lt;br /&gt;
&lt;br /&gt;
Ceasefire called, nobody wins the long fight&lt;br /&gt;
Stan — 4/16/22, 3:37 PM&lt;br /&gt;
@here Twenty-Second War : WORLD WAR III&lt;br /&gt;
&lt;br /&gt;
CoAF, RSS, and the NFR declare war on the BEM faction&lt;br /&gt;
&lt;br /&gt;
The NATO Alllies send out 3 aviators, 1 tank crew, and 1 paratrooper squad to the BEM&#039;s base. The three aviators fall to other Bell P-39s swarming the skies, and the former tank crew pilots an RAH - 66 Comanche, chews down the BEM&#039;s buildings, and blows a massive hole in their hangar. Comanche is blown up via a suicide plane, and the crew are forced to raid with charges. Headquarters of the BEM are taken with ease, and pretty soon the BEM soldiers have been pushed back out of their own territory. A long fight ensues, and the BEM are forced to retreat even further. BEM signs articles of peace offered by the CoAF.&lt;br /&gt;
&lt;br /&gt;
NATO wins &lt;br /&gt;
Stan — 5/14/22, 10:09 PM&lt;br /&gt;
@here Twenty-Third War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAF, REC, and OCC declare war on the KT&lt;br /&gt;
&lt;br /&gt;
War kicks off with a small raid at KT Headquarters, soon moving to the REC&#039;s home territory. Long fight ensues by Kivgrad Harbor and friendly fire is uncontrollable. Battle moves again to Yekativurg, where two comanches, one CoAF, and one KGB, were hammering rockets into KT base. Somehow the war dissipates and transitions into an assault on the popular Jhavesk museum. KT bases both in shambles.&lt;br /&gt;
&lt;br /&gt;
REC, CoAF, and OCC win &lt;br /&gt;
Stan — 5/16/22, 7:13 AM&lt;br /&gt;
@here Twenty-Fourth War / Raid&lt;br /&gt;
&lt;br /&gt;
OCC prematurely declares war on the ReC&lt;br /&gt;
&lt;br /&gt;
When OCC starts finalizing their faction, ReC is reclaiming old land for new territory. OCC members get in the way, expensive military equipment is lost, and war breaks out after the leader of OCC declares war with his brand new faction. ReC rolls over the OCC and takes land around Zavod. ReC gives 23k to Oreo for losses in the battle.&lt;br /&gt;
&lt;br /&gt;
ReC wins&lt;br /&gt;
Stan — 5/20/22, 7:39 AM&lt;br /&gt;
@here Twenty-Fifth War / Raid&lt;br /&gt;
&lt;br /&gt;
OCC is attacked by the ELT and some of REC&lt;br /&gt;
&lt;br /&gt;
OCC decides to attack ELT forward operations base northbound of Volk Military Base, KGB and REC help the ELT defend the FOB, quickly clearing the fob of OCC members and move straight to OCC HQ to demolish it completely.&lt;br /&gt;
&lt;br /&gt;
ELT and REC win &lt;br /&gt;
Stan — 7/31/22, 3:26 PM&lt;br /&gt;
@here Twenty-Sixth War / Raid&lt;br /&gt;
&lt;br /&gt;
Apologies for the late story, though not much is known about this battle&lt;br /&gt;
&lt;br /&gt;
ELT, KGB, and USM defend against an attack from ReC and STS. Battle takes longer than expected and ReC collapses.&lt;br /&gt;
&lt;br /&gt;
ELT, USM, and KGB wins&lt;br /&gt;
Stan — 8/2/22, 9:02 PM&lt;br /&gt;
@here Twenty-Seventh War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAB defends against heavy assault from FoRC&lt;br /&gt;
&lt;br /&gt;
CoAB HQ is struck by FoRC, making good fighting even against an overwhelming troop amount, a 3 versus 8. Battle lasts for a long time, both parties raiding each others bases until one struck the vital documents. FoRC discovers CoAB&#039;s documents. CoAB collapses.&lt;br /&gt;
&lt;br /&gt;
FoRC wins&lt;br /&gt;
Stan — 4/7/23, 11:44 PM&lt;br /&gt;
@here Twenty-Eighth War / Raid&lt;br /&gt;
&lt;br /&gt;
Allied forces (Marines, CoAF, and some volunteers) defend Yekativurg against bandits attempting to take over&lt;br /&gt;
&lt;br /&gt;
The battle starts after an air raid is conducted at a solid steel airbase in northern Russia, killing several soldiers in the attack. Allies bite back with an organized raid with P-39s and a Comanche bombarding the airbase, abandoning it. Bandits set their sights on Yekativurg next, to take it over and create a force of tanks and makeshift propelled grenades. The allies organize at the top of the mountain, west of Yekativurg, and separate into 3 groups, the Air Corps, and two infantry squads. Bandits get the first kill with a tank rolling over troops marching toward the battle site. Multiple stolen tanks used by Bandits are rolling into the city, forcing the marines on the ground to take cover. The Air Corps comes in and eliminates the tanks, and infantry attempting to seize the city. Bandits lose control of the city and retreat to Volk, stealing the aircraft stored there, and taking it to International Airport to begin their next attack. A scouting convoy is sent out and spots the Bandits before they can launch their assault. The enemies are swiftly taken out via a convoy of tanks, and are eradicated from Russia.&lt;br /&gt;
&lt;br /&gt;
NATO wins&lt;br /&gt;
Stan — 4/24/23, 7:05 PM&lt;br /&gt;
@here Twenty-Ninth War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAF deploys a checkpoint on Colts Island to regulate flow from Floppastan to Moscow, and ELT doesn&#039;t particularly like it&lt;br /&gt;
&lt;br /&gt;
A CoAF commander shoots the governor of Colts Island attempting to lounge around by the checkpoint, sparking a rebellion from the inhabitants of the Island, being KGB and ELT. Every CoAF soldier behind the checkpoint is shot and killed, CoAF&#039;s infantry division deploys a tank, and the air division deploys a comanche, forcing the ELT and KGB to hold back. As ELT is being holed up in their building on the island, KGB attempts to take out the CoAF tank, and an ELT member attempts to take out the comanche using a light helicopter. Several people decide to join in on killing CoAF soldiers, and eventually CoAF voluntarily pulls out of the island to avoid any further loss, but it was too late for them. The checkpoint is taken down, and CoAF territory falls into the hands of Flop, KGB, ELT, and the occupied cities are taken back.&lt;br /&gt;
&lt;br /&gt;
ELT wins &lt;br /&gt;
Stan — 4/27/23, 8:36 PM&lt;br /&gt;
@here Thirtieth War / Raid&lt;br /&gt;
&lt;br /&gt;
Moscow Sheriff department harasses local gun owner, Floppastan gets involved&lt;br /&gt;
&lt;br /&gt;
The Moscow Sheriff&#039;s department surrounds the gun store, asking for the owner to put his hands up and come out. However, several officers are shot and killed by the store owner, resisting arrest. A sheriff uses excessive military force, and Floppastan takes the opportunity to invade Moscow. Many die, two Floppastanian hind helicopters send a barrage of missiles towards Moscow. The citizens residing are terrified. Floppastan is an overwhelming force against the Sheriff&#039;s department, and soon the Chief of police discusses terms of surrender. All Sheriff&#039;s department officers are sent to prison in Floppastan for &amp;quot;war crimes&amp;quot;. The Sheriffs department is now under Floppastan&#039;s command.&lt;br /&gt;
&lt;br /&gt;
Floppastan wins &lt;br /&gt;
Stan — 4/30/23, 3:33 PM&lt;br /&gt;
@here Thirty-First War / Raid&lt;br /&gt;
&lt;br /&gt;
ELT has stolen a KGB tank, destroyed a Sheriff helicopter, and attacked the Sheriff&#039;s Department building&lt;br /&gt;
&lt;br /&gt;
The Sheriff&#039;s department of Floppastan sends a Katyusha truck to blow up ELT&#039;s APC and Tank reserve after determining that ELT was a criminal threat. They succeed for the most part, but a tank rolls out loaded with ELT crew, blowing up the Katyusha. Soon after, FLOP Sheriffs begin popping up around ELT Headquarters, with tanks, hinds, and infantry. Now both Floppastan and it&#039;s Sheriff department have surrounded ELT base, and are punching holes left and right into their walls. The ELT hangar is breached, and several members are put to rest by Sheriffs. New allies of the ELT are discovered after some new faces show up and kill several Sheriffs. Even with allies, the ELT has been defeated, their headquarters are shelled out, leaving nothing but an empty steel structure, swarmed with Floppastan flags. The conflict fades into casual pvp between ex-ELT members and their allies. Eventually, ELT&#039;s allies retreat, and Russia is at peace. ELT is eradicated.&lt;br /&gt;
&lt;br /&gt;
Floppastan wins &lt;br /&gt;
Stan — 5/2/23, 4:19 PM&lt;br /&gt;
@here Thirty-Second War / Raid&lt;br /&gt;
&lt;br /&gt;
SRR attracts the negative attention of Flop, the Sheriffs Department, and other various persons&lt;br /&gt;
&lt;br /&gt;
The battle has begun in St. Petersburg, Floppastan&#039;s crown city. SRR makes a move on the town, for the reason that a Floppastan member was harassing SRR troops daily. Floppastan and its Sheriff department begins attacking SRR on ground and air simultaneously, first at St. Pete, then at SRR HQ. SRR launches several aircraft to counter the Flop military, and deploys several SRR infantry to defend their HQ. The SRR lose ground on their own soil, several jets and helicopters crash into the base, and from each, FLOP paratroopers appear on SRR HQ. Soon after, their Headquarters are penetrated, and Flop members begin holing up into the base, establishing a temporary residence to push SRR out. Eventually, SRR is beat down to a pulp, their members have fallen back from their major building, and some have decided to attack St. Floppastan&#039;s Capital city as a bite back. Their plan to attack St. Petersburg does not work very well, and the fighting slowly fades out as members of each faction begin laying off one another. The popularity and sheer number of Floppastan gained an overwhelming force to go against the newly founded SRR. Some do not like that Floppastan has attacked a developing force, though the counter argument is that SRR was showing hostilities to passerby civilians. SRR is still alive, though not gone. Yet.&lt;br /&gt;
&lt;br /&gt;
Floppastan wins &lt;br /&gt;
Stan — 1/12/25, 8:07 PM&lt;br /&gt;
@here Thirty-Third War / Raid&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 investigates the collapsing state of Novobirsk. Fugitives known as separationists of the USSR are causing mayhem in the once calm town. War begins when Scorpion 7 finds that the state of the town is too poor to let the fugitives continue onto other peaceful societies.&lt;br /&gt;
&lt;br /&gt;
A task force of 6 is sent to Novobirsk to investigate the collapse of the town. They encounter USSR members, but they are traitors to the mother faction, they are turning the town into chaotic anarchy. Scorpion 7 fires the first shot, eliminating several traitors, and quickly taking over the base of operations utilized by them. A traitor within gets into a Huey and shoots at the invading S7 soldiers. One S7 troop detonates the entirety of the hangar and kills everyone within, including the traitor. Soon, the traitors gain control of the base again, and a tank, and begin firing upon all invading troops. The KGB division of the mother clan USSR sends an allied task force out to aid the S7, and slowly take out the tank. More armored vehicles show up, and several fights insue; a tank battle, an air battle, and an infantry battle. The enemy is eventually pushed out of Novobirsk territory, and into their Headquarters, Camp Kazan. The full might of KGB and S7 arrive and raid the entire camp, leaving nothing and no one left.&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 and USSR wins &lt;br /&gt;
Stan — 1/13/25, 8:55 PM&lt;br /&gt;
@here Thirty-Fourth War / Raid&lt;br /&gt;
&lt;br /&gt;
A Scorpion 7 patrol plane is shot out of public air-space by the Red Rebels, who occupy International Airport, a place meant for the common populace to fly in and out. RR sends a full frontal assault to S7 airbase&lt;br /&gt;
&lt;br /&gt;
The war begins heavy, and explosive, with the sudden intrusion of an RR fleet of aircraft, destroying all of S7&#039;s unstored vehicular arsenal, and many soldiers. The USSR is called in for support by S7. A dogfight ensues above the airbase. The soldiers of S7 are being suppressed in their buildings by a hovering Comanche manned by the RR. Several planes are tailing each other in the skies, and slowly dwindle down to only USSR controlled aircraft. S7 sends out its remaining operational fighter aircraft. RR is on the run in Russia, manning one tank crew and giving a wild goose chase to both the USSR and S7 alike. Heavy casualties on both sides. Many fighter aircraft exhausted during the air combat. Eventually, the RR soldiers leave, in the middle of an active warzone. The USSR and S7 take full advantage of the time alotted by their leave, and heavily raid the International Airport. Their hangars ransacked, living quarters demolished, and safe rooms full of loot blasted apart. The RR soldiers come back, to find their home base in shambles, and a plethera of USSR and S7 troops in vehicles and on foot, and they fall to the overwhelming numbers. Terrorism continues in Russia, but in lesser amounts.&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 and USSR wins&lt;br /&gt;
Stan — 1/19/25, 9:44 PM&lt;br /&gt;
@here Thirty-Fifth War: WORLD WAR IV&lt;br /&gt;
&lt;br /&gt;
USSR is ambushed by the newly formed IRS in Novobirsk. S7 is called in for support. RR is called in for aerial support for IRS.&lt;br /&gt;
&lt;br /&gt;
As Scorpion 7 takes to Novobirsk in both a tank crew and air crew, the RR do the same. Meanwhile, as the air battle goes on, there are troops on the ground, battling to the teeth in bodies. Mixed amounts of each faction trying to take Novobirsk. Soon, the battle is taken to IRS base, two comanches begin the raid on their HQ, breaching it for an invasion. The RR attempt to take the fight to S7&#039;s home, but the noble lsweitzer single handedly defended S7&#039;s base from the invaders, redirecting their attention to their ally&#039;s home. The longest part of the war was the air battle taking down friendly comanches, and soon being shot down by other Bell P-39s or Flak from towns. A small task force of demolitions experts burrow into the IRS base, and demolish their walls, slowly chewing through their defenses. As all this is happening, more support comanches arrive and absolutely shred through the exterior of the IRS&#039; base. Eventually, the demo team makes it to the faction fox, effectively ending the war with IRS, as they are wiped from existence. &lt;br /&gt;
&lt;br /&gt;
Scorpion 7 and USSR wins &lt;br /&gt;
Stan — 1/21/25, 9:58 PM&lt;br /&gt;
@here Thirty-Sixth War / Raid&lt;br /&gt;
&lt;br /&gt;
RR strikes S7 with an unexpected assault. RR declares war. USSR is asked by S7 for assistance. War begins.&lt;br /&gt;
&lt;br /&gt;
The fight begins harsh and nasty, with the Red Rebels making a ferocious first wave of attacks with both air and ground superiority, attempting to secure control of Scorpion 7&#039;s main operating base. This is quickly overturned, when the USSR steps in for additional support, which gives S7 enough time to form an air battalion and dominate the skies. All factories are siezed and controlled by S7. The RR now has no means of vehicle production to save them. The RR hide in their HQ, attempting to defend it before the Allied Powers make their way through the honeycomb walls. It is too late for them. The S7 and USSR roll in with many Katyushas and Comanches, and begin tearing holes into the RR headquarters. The base is brought down with ease, with the RR abandoning everything halfway through the fight, leaving their territory up for grabs and their base undefended for the raiders of S7 and USSR to have their fun with.&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 wins&lt;br /&gt;
Stan — 1/26/25, 5:05 PM&lt;br /&gt;
@here Thirty-Seventh War / Raid&lt;br /&gt;
&lt;br /&gt;
USSR, USA, and the newly reformed CoAF declare war on UoAM, after reports surface about their troops stealing USSR air vehicles, and murdering their drivers&lt;br /&gt;
&lt;br /&gt;
A mass of Allied air vehicles arrive to the scene of UoAM&#039;s HQ. USA katyusha artillery is placed far away at their home, and they fire from across the country into UoAM territory. The battle is mostly one-sided. UoAM members leave the fight, abandoning everything to the Allies. A CoAF demolitions team is sent in to burrow into the HQ, and the USA finishes the job and secures the UoAM faction fox. The fox is returned to the Help Center and destroyed.&lt;br /&gt;
&lt;br /&gt;
USSR, USA, and CoAF wins&lt;br /&gt;
Stan — 2/2/25, 12:03 PM&lt;br /&gt;
@here Thirty-Eighth War / Raid&lt;br /&gt;
&lt;br /&gt;
USA has interest in the land that Scorpion 7 owns, mostly Volk. USA requests the help of  CoAF, but they refuse to aid in the downfall of the respected faction. USA then asks USSR to peaceably bring S7 down.&lt;br /&gt;
&lt;br /&gt;
The USA sends an explosive task force over to Volk to dissolve the S7, believing their faction fox to be hidden within there. After their demolitions team secures the base, they find a faction fox, and return it to Help Center. Turns out, they secured the old IRS faction fox, which Colonel Hoihoihar had never gotten rid of, and kept as a trophy. The USA is stumped as to where the S7 faction fox is hidden. Colonel Hoihoihar makes an agreement with USA, and gives them his faction fox. The Scorpion 7 have fallen.&lt;br /&gt;
&lt;br /&gt;
USA wins&lt;br /&gt;
Stan — 2/2/25, 10:43 PM&lt;br /&gt;
@here Thirty-Ninth War / Raid&lt;br /&gt;
&lt;br /&gt;
After the fall of S7, the ex members turn sour, turning into violent insurgents inside St. Petersburg. USA is pushed out by force. Hoihoihar is still mayor, and a change of power is underway, but failing.&lt;br /&gt;
&lt;br /&gt;
The Crilps, STS, and Ex S7 members take over St. Petersburg. They try to wall up the perimeter of the town, but two CoAF soldiers put a stop to it. The insurgents begin killing CoAF and USSR rapidly, and violently. The battle takes place at the heart of St. Petersburg, where the insurgents have the upper hand. USSR and CoAF are failing to get the upper hand in the war. The insurgents are being supplied APCs, LAVs, and air vehicles by the Union of Steel. Made evident by their bright pink logos. Insurgents lose their LAVs just about as fast as they can make them. Constant back and forth between good and bad. CoAF eventually pulls out, due to exhausted resources and miniscule manpower. USSR is now alone, but not for long. The USA deploys its entire forces to St. Petersburg, claiming they can mop the floor with the insurgents. They find there is just as much struggle in their efforts. The war goes on for hours, with no end in sight. While the battle ensues in St. Petersburg, a smaller group of insurgents and UoS troops, invade the USA headquarters, and silently destroy their faction fox. The USA has fallen by covert operations. The war comes to a halt in St. Petersburg, and the insurgents declare it an independent state. They raise a tall wall around the whole town, locking it out from the rest of the world.&lt;br /&gt;
&lt;br /&gt;
Insurgents win&lt;br /&gt;
Stan — 2/9/25, 8:45 PM&lt;br /&gt;
@here Forty-Fourth War / Raid&lt;br /&gt;
&lt;br /&gt;
The Union of Steel has existed without major opposition for years, not without small skirmishes on their borders from USSR, but as the life within the walls grows dull, the faction is crumbling from within&lt;br /&gt;
&lt;br /&gt;
The president of UoS, John F. Kennedy (CrudeFir) has been leading under the influence of his people since the beginning, and they all walled up St. Petersburg and locked everyone from the outside out and kept everyone that lived within, inside. It started as an economical powerhouse but quickly slowed down, as money circulating within their own faction proved counter-intuitive, and they grew bored. As the months passed by, they only caused havoc in their own town, firing ordnance off everywhere, and shooting the town up. The time finally comes, John F. Kennedy casts a poll in his faction, asking the question: &amp;quot;Should the UoS disband?&amp;quot; Votes are cast, time passes by, tensions are at an all time high. If the vote shows a want to stay, then the USSR, CoAF, and nearly formed REF2 would launch an assault on the town and faction that would ultimately end up in a bloody, month long war. The poll is over, the faction members voted for an end. John F. Kennedy declares the disband, and the USSR begins tearing down the wall, and their military installations. CoAF is assuming control of the town for now.&lt;br /&gt;
&lt;br /&gt;
UoS disbanded&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=File:Pm2025020204.jpg&amp;diff=182</id>
		<title>File:Pm2025020204.jpg</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=File:Pm2025020204.jpg&amp;diff=182"/>
		<updated>2025-03-08T21:15:41Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Map_History&amp;diff=181</id>
		<title>Map History</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Map_History&amp;diff=181"/>
		<updated>2025-03-08T21:15:21Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Faction Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Map History:  From the different Unturned Vanilla and Workshop maps used on our primary Server #1 Semi-RP Faction Serer.&lt;br /&gt;
&lt;br /&gt;
=== Map History ===&lt;br /&gt;
* Seattle (Vanilla)&lt;br /&gt;
* Russia (Vanilla)&lt;br /&gt;
* Ireland (Curated)&lt;br /&gt;
* Magnum SRP Custom Russia (1,2,3)&lt;br /&gt;
&lt;br /&gt;
== Zombie Spawns &amp;amp; Loot ==&lt;br /&gt;
&lt;br /&gt;
[[Image:UnturnedLoot2.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Current Political Map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:pm2025020204.jpg]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=File:UnturnedLoot2.jpg&amp;diff=180</id>
		<title>File:UnturnedLoot2.jpg</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=File:UnturnedLoot2.jpg&amp;diff=180"/>
		<updated>2025-03-08T21:13:18Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Map_History&amp;diff=179</id>
		<title>Map History</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Map_History&amp;diff=179"/>
		<updated>2025-03-08T21:11:18Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Zombie Spawns &amp;amp; Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Map History:  From the different Unturned Vanilla and Workshop maps used on our primary Server #1 Semi-RP Faction Serer.&lt;br /&gt;
&lt;br /&gt;
=== Map History ===&lt;br /&gt;
* Seattle (Vanilla)&lt;br /&gt;
* Russia (Vanilla)&lt;br /&gt;
* Ireland (Curated)&lt;br /&gt;
* Magnum SRP Custom Russia (1,2,3)&lt;br /&gt;
&lt;br /&gt;
== Zombie Spawns &amp;amp; Loot ==&lt;br /&gt;
&lt;br /&gt;
[[Image:UnturnedLoot2.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Faction Maps ==&lt;br /&gt;
&lt;br /&gt;
maps...&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=File:UnturnedLoot2.png&amp;diff=178</id>
		<title>File:UnturnedLoot2.png</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=File:UnturnedLoot2.png&amp;diff=178"/>
		<updated>2025-03-08T21:10:44Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Map_History&amp;diff=177</id>
		<title>Map History</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Map_History&amp;diff=177"/>
		<updated>2025-03-08T21:10:19Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Map History:  From the different Unturned Vanilla and Workshop maps used on our primary Server #1 Semi-RP Faction Serer.&lt;br /&gt;
&lt;br /&gt;
=== Map History ===&lt;br /&gt;
* Seattle (Vanilla)&lt;br /&gt;
* Russia (Vanilla)&lt;br /&gt;
* Ireland (Curated)&lt;br /&gt;
* Magnum SRP Custom Russia (1,2,3)&lt;br /&gt;
&lt;br /&gt;
== Zombie Spawns &amp;amp; Loot ==&lt;br /&gt;
&lt;br /&gt;
[[Image:UnturnedLoot2.png]]&lt;br /&gt;
&lt;br /&gt;
== Faction Maps ==&lt;br /&gt;
&lt;br /&gt;
maps...&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Category:Rules&amp;diff=176</id>
		<title>Category:Rules</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Category:Rules&amp;diff=176"/>
		<updated>2025-03-08T21:03:20Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Need assistance or feel someone is breaking the rules?&lt;br /&gt;
&lt;br /&gt;
Contact us on our Discord server or seek a Moderator within the game for assistance. There are always tactful and diplomatic solutions available to work through these issues. &lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Category:Rules&amp;diff=175</id>
		<title>Category:Rules</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Category:Rules&amp;diff=175"/>
		<updated>2025-03-08T21:02:33Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contact us on our Discord server or seek a Moderator within the game for assistance. There are always tactful and diplomatic solutions available to work through these issues. &lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Category:Rules&amp;diff=174</id>
		<title>Category:Rules</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Category:Rules&amp;diff=174"/>
		<updated>2025-03-08T21:02:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Attacking, infiltrating, theft from, damage to, or related activity against another player or player group&#039;s base of operation, structures, storage, or character dwellings.&lt;br /&gt;
&lt;br /&gt;
Offline raiding a base. Raiding a base when the base owners are offline and can&#039;t defend a raid. (People will hate you for this, but there are exceptions).&lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=IRL&amp;diff=173</id>
		<title>IRL</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=IRL&amp;diff=173"/>
		<updated>2025-03-08T20:54:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Real Life or the acronym IRL is a term or phrase that distinguishes real life from online interactions, or from game fantasy or fiction.  If you attack a player in a game, it is obviously not IRL.  If you visit the home of another person and attack them in the real world, that is IRL, and illegal.  Do not do that.  Keep it in the game.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Offline_Raiding&amp;diff=172</id>
		<title>Offline Raiding</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Offline_Raiding&amp;diff=172"/>
		<updated>2025-03-08T20:50:16Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;is attacking, infiltrating, theft from, damage to, or related activity against another player or player group&#039;s base of operation, structures, storage, or character dwellings.  Offline raiding a base is raiding a base when the base owners are offline and can&#039;t defend a raid. (People will hate you for this, but there are exceptions).&lt;br /&gt;
&lt;br /&gt;
As stated on the the MagnumSRP Web site since 2022, &amp;quot;This is a social problem and not something that can be solved by banning people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
MagnumSRP staff are not expected to police activity that is too broad in nature, and too difficult to prove with fact based evidence as well as being subject to opinion.  Therefore, technology is used to prevent many aspects of these issues.  We have a tech solution here on MagnumSRP, it is map wide anti-raid plugin protection.  It has improved since 2022 in that now not only registered faction bases are protected, but rather &#039;&#039;&#039;all player builds are protected&#039;&#039;&#039; all across the map.  Registration is no longer necessary to benefit from anti-raid protection.  There are, however, limits to this protection.  Not all structures and barricades are protected and therefore a player must contain vulnerable items within protected structures.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The information contained here is taken from other MagnumSRP articles and is not &amp;quot;new policy&amp;quot;.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Page here provided for quick reference and clarification since some staff members seem confused on these concepts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From [[Declaration of Faction War]]:&lt;br /&gt;
&lt;br /&gt;
📌 Offline raiding is discouraged, however, will not be policed by the helper staff. Your faction is best served by having enough members that one person is available to check on things from time to time. This is why small factions tend to perish easily.&lt;br /&gt;
&lt;br /&gt;
📌 On some faction servers a faction survives a long time by a tactic where all members simply agree to avoid the server for days at a time and therefore exploit rules against offline raiding to ensure the survival of their faction in name.   If your faction group seeks survival by ghosting the server, think again. &lt;br /&gt;
&lt;br /&gt;
📌 It is best to have enough members that someone is around to check on things from time to time. &lt;br /&gt;
&lt;br /&gt;
📌 Helpers will not seek restitution from raiders even if you were offline.&lt;br /&gt;
&lt;br /&gt;
It is advised you read the entire context from the [[Declaration of Faction War]].&lt;br /&gt;
&lt;br /&gt;
Remember that raid permits, listed as &amp;quot;explosives permit&amp;quot; in the shop can be used to blast though barricades; One permit per barricade.  They are expensive and therefore it is impractical for one faction to use this as a tactic to successfully offline raid and defeat another faction by breaching their base and destroying their faction fox, unless, the victim faction made a very poor base design leaving their faction fox carelessly exposed -or- the victim faction has been inactive for a long time and their base has been chipped away permit by permit until successfully breached.  &#039;&#039;Splash damage can destroy a faction fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bases can become vulnerable if portions were constructed by players that fail to return to the server after a period of inactivity and decay is enabled.  Small factions are vulnerable because they lack sufficient players to log in and check on things.  Any faction that fails to attend to their base for days on end is vulnerable to offline raid.   Yes, a faction can be defeated even if none of their members are online, as long as a registered faction is responsible for destroying the faction fox, an activity recorded in the log file.&lt;br /&gt;
&lt;br /&gt;
== final note ==&lt;br /&gt;
Moderators are required to abide by MagnumSRP policy.  If a member or moderator disagrees with a policy then an RFC can be called and the subject discussed in the members channel of our Discord server.  Revision decisions can only take place in the moderators channel of our Discord server which might involve a vote, and final approval by the owners.  Not all revisions are possible or even practical.  Moderators must maintain professionalism and respect during all aspects of investigation, enforcement, and revision suggestion or RFC process.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=IRL&amp;diff=171</id>
		<title>IRL</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=IRL&amp;diff=171"/>
		<updated>2025-03-08T20:49:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;Attacking, infiltrating, theft from, damage to, or related activity against another player or player group&amp;#039;s base of operation, structures, storage, or character dwellings.    Offline raiding a base. Raiding a base when the base owners are offline and can&amp;#039;t defend a raid. (People will hate you for this, but there are exceptions).&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Attacking, infiltrating, theft from, damage to, or related activity against another player or player group&#039;s base of operation, structures, storage, or character dwellings.  &lt;br /&gt;
&lt;br /&gt;
Offline raiding a base. Raiding a base when the base owners are offline and can&#039;t defend a raid. (People will hate you for this, but there are exceptions).&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Flooding&amp;diff=170</id>
		<title>Flooding</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Flooding&amp;diff=170"/>
		<updated>2025-03-08T20:46:15Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;The term &amp;quot;flooded&amp;quot; is a slang term that refers to the act of overwhelming someone or something with a large amount of messages or notifications.  In context here it refers to in game text, public chat, and messages posted on our Discord server.  Flooding is spamming a player with an excessive amount of messages or invites, causing their game to lag or crash. This can be a form of harassment, especially in competitive games.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The term &amp;quot;flooded&amp;quot; is a slang term that refers to the act of overwhelming someone or something with a large amount of messages or notifications.  In context here it refers to in game text, public chat, and messages posted on our Discord server.&lt;br /&gt;
&lt;br /&gt;
Flooding is spamming a player with an excessive amount of messages or invites, causing their game to lag or crash. This can be a form of harassment, especially in competitive games.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Doxing&amp;diff=169</id>
		<title>Doxing</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Doxing&amp;diff=169"/>
		<updated>2025-03-08T20:43:34Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;{{:DOX}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:DOX}}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=DOX&amp;diff=168</id>
		<title>DOX</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=DOX&amp;diff=168"/>
		<updated>2025-03-08T20:43:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;Doxing or doxxing is the act of publicly providing personally identifiable information about an individual or organization, usually via the Internet and without their consent.  source: [https://en.wikipedia.org/wiki/Doxing Wikipedia]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Doxing or doxxing is the act of publicly providing personally identifiable information about an individual or organization, usually via the Internet and without their consent.&lt;br /&gt;
&lt;br /&gt;
source: [https://en.wikipedia.org/wiki/Doxing Wikipedia]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=How_to_Get_Banned&amp;diff=167</id>
		<title>How to Get Banned</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=How_to_Get_Banned&amp;diff=167"/>
		<updated>2025-03-08T20:41:00Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We don&#039;t like to ban players. It is very difficult to get banned from MagnumSRP. There are better ways to deal with problems than to break out the ban hammer.&lt;br /&gt;
&lt;br /&gt;
How to get Banned: Hacking, Aim bots, or other cheats, confirmed, and you are banned. [[IRL]] Illegal activity including pornography will get you banned. &lt;br /&gt;
&lt;br /&gt;
== hacking will get you banned ==&lt;br /&gt;
Using tools or modifications and/or utilities that allow you to see players though walls and enhance your situational awareness by means unavailable through normal gameplay.&lt;br /&gt;
&lt;br /&gt;
Utilizing hacks that allow you to shoot opponents though solid objects specifically structures and barricades that are otherwise designed to protect players and provide cover.&lt;br /&gt;
&lt;br /&gt;
Immunity hacks, invisibility hacks, aim bots, and anything else that relates to game play through enhanced abilities beyond the design parameters of the game. These are all forms of cheating and will not be tolerated.&lt;br /&gt;
&lt;br /&gt;
Cheating may result in suspension or immediate ban.&lt;br /&gt;
&lt;br /&gt;
== DOX&#039;ing Will Get You Banned ==&lt;br /&gt;
&lt;br /&gt;
[[Doxing]] other players will also get you banned.  People&#039;s real identity, where they live, and any related information may not be shared Publicly by other players anywhere within the game or our Discord Server. &lt;br /&gt;
&lt;br /&gt;
Player harassment is also forbidden if it involves [[IRL]] related harassment, hate crime, or anything illegal.&lt;br /&gt;
&lt;br /&gt;
Respect the privacy of others.&lt;br /&gt;
&lt;br /&gt;
==Pornography and Criminal Behavior ==&lt;br /&gt;
MagnumSRP does not tolerate any illegal pornography, child pornography or anything related.  If you post or promote something illegal you may be reported to authorities within your jurisdiction. &lt;br /&gt;
&lt;br /&gt;
If it is illegal in [[IRL]] then do not do it on MagnumSRP.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=How_to_Get_Banned&amp;diff=166</id>
		<title>How to Get Banned</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=How_to_Get_Banned&amp;diff=166"/>
		<updated>2025-03-08T20:39:48Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* pornography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== hacking will get you banned ==&lt;br /&gt;
Using tools or modifications and/or utilities that allow you to see players though walls and enhance your situational awareness by means unavailable through normal gameplay.&lt;br /&gt;
&lt;br /&gt;
Utilizing hacks that allow you to shoot opponents though solid objects specifically structures and barricades that are otherwise designed to protect players and provide cover.&lt;br /&gt;
&lt;br /&gt;
Immunity hacks, invisibility hacks, aim bots, and anything else that relates to game play through enhanced abilities beyond the design parameters of the game. These are all forms of cheating and will not be tolerated.&lt;br /&gt;
&lt;br /&gt;
Cheating may result in suspension or immediate ban.&lt;br /&gt;
&lt;br /&gt;
== DOX&#039;ing Will Get You Banned ==&lt;br /&gt;
&lt;br /&gt;
[[Doxing]] other players will also get you banned.  People&#039;s real identity, where they live, and any related information may not be shared Publicly by other players anywhere within the game or our Discord Server. &lt;br /&gt;
&lt;br /&gt;
Player harassment is also forbidden if it involves [[IRL]] related harassment, hate crime, or anything illegal.&lt;br /&gt;
&lt;br /&gt;
Respect the privacy of others.&lt;br /&gt;
&lt;br /&gt;
==Pornography and Criminal Behavior ==&lt;br /&gt;
MagnumSRP does not tolerate any illegal pornography, child pornography or anything related.  If you post or promote something illegal you may be reported to authorities within your jurisdiction. &lt;br /&gt;
&lt;br /&gt;
If it is illegal in [[IRL]] then do not do it on MagnumSRP.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=How_to_Get_Banned&amp;diff=165</id>
		<title>How to Get Banned</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=How_to_Get_Banned&amp;diff=165"/>
		<updated>2025-03-08T20:38:41Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* player privacy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== hacking will get you banned ==&lt;br /&gt;
Using tools or modifications and/or utilities that allow you to see players though walls and enhance your situational awareness by means unavailable through normal gameplay.&lt;br /&gt;
&lt;br /&gt;
Utilizing hacks that allow you to shoot opponents though solid objects specifically structures and barricades that are otherwise designed to protect players and provide cover.&lt;br /&gt;
&lt;br /&gt;
Immunity hacks, invisibility hacks, aim bots, and anything else that relates to game play through enhanced abilities beyond the design parameters of the game. These are all forms of cheating and will not be tolerated.&lt;br /&gt;
&lt;br /&gt;
Cheating may result in suspension or immediate ban.&lt;br /&gt;
&lt;br /&gt;
== DOX&#039;ing Will Get You Banned ==&lt;br /&gt;
&lt;br /&gt;
[[Doxing]] other players will also get you banned.  People&#039;s real identity, where they live, and any related information may not be shared Publicly by other players anywhere within the game or our Discord Server. &lt;br /&gt;
&lt;br /&gt;
Player harassment is also forbidden if it involves [[IRL]] related harassment, hate crime, or anything illegal.&lt;br /&gt;
&lt;br /&gt;
Respect the privacy of others.&lt;br /&gt;
&lt;br /&gt;
== pornography ==&lt;br /&gt;
MagnumSRP does not tolerate any illegal pornography, child pornography or anything related.  If you post or promote something illegal you may be reported to authorities within your jurisdiction. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=How_to_Get_Banned&amp;diff=164</id>
		<title>How to Get Banned</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=How_to_Get_Banned&amp;diff=164"/>
		<updated>2025-03-08T20:38:19Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;== hacking will get you banned == Using tools or modifications and/or utilities that allow you to see players though walls and enhance your situational awareness by means unavailable through normal gameplay.  Utilizing hacks that allow you to shoot opponents though solid objects specifically structures and barricades that are otherwise designed to protect players and provide cover.  Immunity hacks, invisibility hacks, aim bots, and anything else that relates to game play...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== hacking will get you banned ==&lt;br /&gt;
Using tools or modifications and/or utilities that allow you to see players though walls and enhance your situational awareness by means unavailable through normal gameplay.&lt;br /&gt;
&lt;br /&gt;
Utilizing hacks that allow you to shoot opponents though solid objects specifically structures and barricades that are otherwise designed to protect players and provide cover.&lt;br /&gt;
&lt;br /&gt;
Immunity hacks, invisibility hacks, aim bots, and anything else that relates to game play through enhanced abilities beyond the design parameters of the game. These are all forms of cheating and will not be tolerated.&lt;br /&gt;
&lt;br /&gt;
Cheating may result in suspension or immediate ban.&lt;br /&gt;
&lt;br /&gt;
== player privacy ==&lt;br /&gt;
&lt;br /&gt;
[[Doxing]] other players will also get you banned.  People&#039;s real identity, where they live, and any related information may not be shared Publicly by other players anywhere within the game or our Discord Server. &lt;br /&gt;
&lt;br /&gt;
Player harassment is also forbidden if it involves [[IRL]] related harassment, hate crime, or anything illegal.&lt;br /&gt;
&lt;br /&gt;
Respect the privacy of others.  &lt;br /&gt;
&lt;br /&gt;
== pornography ==&lt;br /&gt;
MagnumSRP does not tolerate any illegal pornography, child pornography or anything related.  If you post or promote something illegal you may be reported to authorities within your jurisdiction. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Speech_and_Censorship&amp;diff=163</id>
		<title>Speech and Censorship</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Speech_and_Censorship&amp;diff=163"/>
		<updated>2025-03-08T20:29:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We are unlike the majority of game servers.  We are different because...&lt;br /&gt;
&lt;br /&gt;
📌 MagnumSRP is not over-moderated&lt;br /&gt;
&lt;br /&gt;
📌 MagnumSRP believes in freedom of speech&lt;br /&gt;
&lt;br /&gt;
📌 MagnumSRP rarely kicks or bans players&lt;br /&gt;
&lt;br /&gt;
In game behaviors that get you banned most everywhere else...&lt;br /&gt;
&lt;br /&gt;
📌 You will not get kicked nor banned for insulting a staff member on MagnumSRP&lt;br /&gt;
&lt;br /&gt;
📌 You will not get kicked nor banned for KOS a staff member on MagnumSRP&lt;br /&gt;
&lt;br /&gt;
📌 You will not get kicked nor banned for expressing your dislike of any staff member or the MagnumSRP server on MagnumSRP&lt;br /&gt;
&lt;br /&gt;
Your right to freedom of thought and expression on MagnumSRP aligns with Freedom of Speech under the United States Constitution.  If you are living outside of the United States you are subject to the laws of your own jurisdiction with regards to what you say on the Internet including within our game server. &lt;br /&gt;
&lt;br /&gt;
There are exceptions and they are few.  Do not do the following:&lt;br /&gt;
&lt;br /&gt;
📌 [[DOX]] Other Players&lt;br /&gt;
&lt;br /&gt;
📌 Threaten or In-site violence against another player [[IRL]]&lt;br /&gt;
&lt;br /&gt;
📌 Anything that is illegal within the [[IRL] Jurisdiction &lt;br /&gt;
&lt;br /&gt;
There are punitive actions that will be taken against you for&lt;br /&gt;
&lt;br /&gt;
📌 [[Flooding]] the server text chat-  you will be muted for a duration&lt;br /&gt;
&lt;br /&gt;
📌 Breaking Rules may result in restrictions placed on you in the game.&lt;br /&gt;
&lt;br /&gt;
Although we support freedom of speech, please do not be OBNOXIOUS and do not set out to intentionally try to hurt the feelings of other players out of spite.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Speech_and_Censorship&amp;diff=162</id>
		<title>Speech and Censorship</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Speech_and_Censorship&amp;diff=162"/>
		<updated>2025-03-08T20:29:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;We are unlike the majority of game servers.  We are different because...  📌 MagnumSRP is not over-moderated  📌 MagnumSRP believes in freedom of speech  📌 MagnumSRP rarely kicks or bans players  In game behaviors that get you banned most everywhere else...  📌 You will not get kicked nor banned for insulting a staff member on MagnumSRP  📌 You will not get kicked nor banned for KOS a staff member on MagnumSRP  📌 You will not get kicked nor banned for expre...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We are unlike the majority of game servers.  We are different because...&lt;br /&gt;
&lt;br /&gt;
📌 MagnumSRP is not over-moderated&lt;br /&gt;
&lt;br /&gt;
📌 MagnumSRP believes in freedom of speech&lt;br /&gt;
&lt;br /&gt;
📌 MagnumSRP rarely kicks or bans players&lt;br /&gt;
&lt;br /&gt;
In game behaviors that get you banned most everywhere else...&lt;br /&gt;
&lt;br /&gt;
📌 You will not get kicked nor banned for insulting a staff member on MagnumSRP&lt;br /&gt;
&lt;br /&gt;
📌 You will not get kicked nor banned for KOS a staff member on MagnumSRP&lt;br /&gt;
&lt;br /&gt;
📌 You will not get kicked nor banned for expressing your dislike of any staff member or the MagnumSRP server on MagnumSRP&lt;br /&gt;
&lt;br /&gt;
Your right to freedom of thought and expression on MagnumSRP aligns with Freedom of Speech under the United States Constitution.  If you are living outside of the United States you are subject to the laws of your own jurisdiction with regards to what you say on the Internet including within our game server. &lt;br /&gt;
&lt;br /&gt;
There are exceptions and they are few.  Do not do the following:&lt;br /&gt;
&lt;br /&gt;
📌 [[DOX]] Other Players&lt;br /&gt;
&lt;br /&gt;
📌 Threaten or In-site violence against another player [[IRL]]&lt;br /&gt;
&lt;br /&gt;
📌 Anything that is illegal within the [[IRL] Jurisdiction &lt;br /&gt;
&lt;br /&gt;
There are punitive actions that will be taken against you for&lt;br /&gt;
&lt;br /&gt;
📌 [[Flooding]] the server text chat-  you will be muted for a duration&lt;br /&gt;
&lt;br /&gt;
📌 Breaking Rules may result in restrictions placed on you in the game.&lt;br /&gt;
&lt;br /&gt;
 Although we support freedom of speech, please do not be OBNOXIOUS and do not set out to intentionally try to hurt the feelings of other players out of spite.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Kill_On_Sight&amp;diff=161</id>
		<title>Kill On Sight</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Kill_On_Sight&amp;diff=161"/>
		<updated>2025-03-08T20:15:55Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Why We Do Not Enforce KOS Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although a Semi-RP server Magnum moderation does not prohibit KOS aka Kill on Sight.  However, there are places where you are either immune to KOS, the Player Help Center Safe Zone, or you are player protected from KOS.&lt;br /&gt;
&lt;br /&gt;
===What is KOS?===&lt;br /&gt;
KOS (Kill On Sight) in gaming refers to a player behavior or server policy where players immediately attack and attempt to eliminate other players upon encounter, without any prior communication or consideration for potential cooperation.&lt;br /&gt;
&lt;br /&gt;
===Safe Zone===&lt;br /&gt;
The Player Help Center is a Safe Zone, whereas other players will not be able to shoot and kill you or via combat.  You can warp to the Safe Zone at any time by issuing the command&lt;br /&gt;
&lt;br /&gt;
 /warp help&lt;br /&gt;
 /safezone&lt;br /&gt;
 /warp safezone&lt;br /&gt;
&lt;br /&gt;
Any one of those three commands will take you to the Player Help Center.&lt;br /&gt;
&lt;br /&gt;
===Player Regulated Areas===&lt;br /&gt;
Areas within a Faction Kingdom may have laws against murder, firearms without a license, or other restrictions depending on the form of government in that area.  These are player controlled and enforced regulations.  &lt;br /&gt;
&lt;br /&gt;
Major cities all have a mayor and police to enforce laws concerning public safety.  The effectiveness of law enforcement in any given area depends on how well the player government in that area is operated.&lt;br /&gt;
&lt;br /&gt;
===Why We Do Not Enforce KOS Rules===&lt;br /&gt;
The behavior of killing another player on sight is a social problem and very difficult to enforce.  Players that have died in legitimate combat or circumstances they provoked can claim to have been the victim of KOS just to take satisfaction in having another party face punitive action.  &lt;br /&gt;
&lt;br /&gt;
On MagnumSRP our staff does not get involved in KOS accusations and there is no punitive action against perpetrators of KOS behavior.  Most often these aggressive offensive players end up either altering their behavior or leaving the server as the full force of faction governments tend to hunt them down again and again until they are not able to continue being a problem.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Kill_On_Sight&amp;diff=160</id>
		<title>Kill On Sight</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Kill_On_Sight&amp;diff=160"/>
		<updated>2025-03-08T20:13:38Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;Although a Semi-RP server Magnum moderation does not prohibit KOS aka Kill on Sight.  However, there are places where you are either immune to KOS, the Player Help Center Safe Zone, or you are player protected from KOS.  ===What is KOS?=== KOS (Kill On Sight) in gaming refers to a player behavior or server policy where players immediately attack and attempt to eliminate other players upon encounter, without any prior communication or consideration for potential cooperati...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Although a Semi-RP server Magnum moderation does not prohibit KOS aka Kill on Sight.  However, there are places where you are either immune to KOS, the Player Help Center Safe Zone, or you are player protected from KOS.&lt;br /&gt;
&lt;br /&gt;
===What is KOS?===&lt;br /&gt;
KOS (Kill On Sight) in gaming refers to a player behavior or server policy where players immediately attack and attempt to eliminate other players upon encounter, without any prior communication or consideration for potential cooperation.&lt;br /&gt;
&lt;br /&gt;
===Safe Zone===&lt;br /&gt;
The Player Help Center is a Safe Zone, whereas other players will not be able to shoot and kill you or via combat.  You can warp to the Safe Zone at any time by issuing the command&lt;br /&gt;
&lt;br /&gt;
 /warp help&lt;br /&gt;
 /safezone&lt;br /&gt;
 /warp safezone&lt;br /&gt;
&lt;br /&gt;
Any one of those three commands will take you to the Player Help Center.&lt;br /&gt;
&lt;br /&gt;
===Player Regulated Areas===&lt;br /&gt;
Areas within a Faction Kingdom may have laws against murder, firearms without a license, or other restrictions depending on the form of government in that area.  These are player controlled and enforced regulations.  &lt;br /&gt;
&lt;br /&gt;
Major cities all have a mayor and police to enforce laws concerning public safety.  The effectiveness of law enforcement in any given area depends on how well the player government in that area is operated.&lt;br /&gt;
&lt;br /&gt;
===Why We Do Not Enforce KOS Rules===&lt;br /&gt;
The behavior of killing another player on sight is a social problem and very difficult to enforce.  Players that have died in legitimate combat or circumstances they provoked can claim to have been the victim of KOS just to take satisfaction in having another party face punitive action.  &lt;br /&gt;
&lt;br /&gt;
On MagnumSRP our staff does not get involved in KOS accusations and there is no punitive action against perpetrators of KOS behavior.  Most often these aggressive offensive players end up either altering their behavior or leaving the server as the full force of faction governments tend to hunt them down again and again until they are not able to continue being a problem.  Again, this is a Social Problem that has a Social Solution.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=MediaWiki:Gamepress-navigation&amp;diff=159</id>
		<title>MediaWiki:Gamepress-navigation</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=MediaWiki:Gamepress-navigation&amp;diff=159"/>
		<updated>2025-03-08T20:02:39Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* HOME|home&lt;br /&gt;
**The_Game_is_Unturned|Main&lt;br /&gt;
**Special:AllPages|All Pages&lt;br /&gt;
**Magnum Gaming Group|Magnum Gaming Group&lt;br /&gt;
**Discord|Contact Us&lt;br /&gt;
&lt;br /&gt;
* Category:Guides|guides&lt;br /&gt;
**How_to_Play_on_the_Semi-RP_Server|How to Play on the Semi-RP Server&lt;br /&gt;
**How to Use the Player Economy|How to Use the Player Economy&lt;br /&gt;
**Factions, Bandits, and PvP|Factions, Bandits, and PvP&lt;br /&gt;
**Faqpage|Frequently Asked Questions&lt;br /&gt;
&lt;br /&gt;
* Category:Rules| server rules&lt;br /&gt;
**Kill On Sight|KOS&lt;br /&gt;
**Griefing|Griefing&lt;br /&gt;
**Offline Raiding|Offline Raiding&lt;br /&gt;
**Speech and Censorship|Speech and Censorship&lt;br /&gt;
**How to Get Banned|How to Get Banned&lt;br /&gt;
&lt;br /&gt;
* Category:Membership|membership&lt;br /&gt;
**Player Registration Benefits|Player Registration Benefits&lt;br /&gt;
**Player Registration Process|Player Registration Process&lt;br /&gt;
&lt;br /&gt;
* Category:Lore|lore&lt;br /&gt;
**Faction War Chronicle|Faction War Chronicle&lt;br /&gt;
**Map History|Map History&lt;br /&gt;
**Player RP News and Video|Player RP News and Video&lt;br /&gt;
&lt;br /&gt;
* Category:Other_Games|Other Games&lt;br /&gt;
**Magnum Gaming Group|Magnum Gaming Group&lt;br /&gt;
**Minecraft|Minecraft&lt;br /&gt;
**SteamOS Games|SteamOS Games&lt;br /&gt;
**Steam Deck|Steam Deck&lt;br /&gt;
&lt;br /&gt;
* Donate|donate&lt;br /&gt;
**Donate|We Accept Donations&lt;br /&gt;
**Expenses Summary|Expenses Summary&lt;br /&gt;
**Best Wishes|Best Wishes&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=MediaWiki:Gamepress-navigation&amp;diff=158</id>
		<title>MediaWiki:Gamepress-navigation</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=MediaWiki:Gamepress-navigation&amp;diff=158"/>
		<updated>2025-03-08T20:01:31Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* HOME|home&lt;br /&gt;
**The_Game_is_Unturned|Main&lt;br /&gt;
**Special:AllPages|All Pages&lt;br /&gt;
**Magnum Gaming Group|Magnum Gaming Group&lt;br /&gt;
**Discord|Contact Us&lt;br /&gt;
&lt;br /&gt;
* Category:Guides|guides&lt;br /&gt;
**How_to_Play_on_the_Semi-RP_Server|How to Play on the Semi-RP Server&lt;br /&gt;
**How to Use the Player Economy|How to Use the Player Economy&lt;br /&gt;
**Factions, Bandits, and PvP|Factions, Bandits, and PvP&lt;br /&gt;
**Faqpage|Frequently Asked Questions&lt;br /&gt;
&lt;br /&gt;
* Category:Rules| server rules&lt;br /&gt;
**Kill On Sight|KOS&lt;br /&gt;
**Griefing and Offline Raiding|Griefing&lt;br /&gt;
**Offline Raiding|Offline Raiding&lt;br /&gt;
**Speech and Censorship|Speech and Censorship&lt;br /&gt;
**How to Get Banned|How to Get Banned&lt;br /&gt;
&lt;br /&gt;
* Category:Membership|membership&lt;br /&gt;
**Player Registration Benefits|Player Registration Benefits&lt;br /&gt;
**Player Registration Process|Player Registration Process&lt;br /&gt;
&lt;br /&gt;
* Category:Lore|lore&lt;br /&gt;
**Faction War Chronicle|Faction War Chronicle&lt;br /&gt;
**Map History|Map History&lt;br /&gt;
**Player RP News and Video|Player RP News and Video&lt;br /&gt;
&lt;br /&gt;
* Category:Other_Games|Other Games&lt;br /&gt;
**Magnum Gaming Group|Magnum Gaming Group&lt;br /&gt;
**Minecraft|Minecraft&lt;br /&gt;
**SteamOS Games|SteamOS Games&lt;br /&gt;
**Steam Deck|Steam Deck&lt;br /&gt;
&lt;br /&gt;
* Donate|donate&lt;br /&gt;
**Donate|We Accept Donations&lt;br /&gt;
**Expenses Summary|Expenses Summary&lt;br /&gt;
**Best Wishes|Best Wishes&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Offline_Raiding&amp;diff=157</id>
		<title>Offline Raiding</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Offline_Raiding&amp;diff=157"/>
		<updated>2025-03-08T17:57:34Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As stated on the the MagnumSRP Web site since 2022, &amp;quot;This is a social problem and not something that can be solved by banning people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
MagnumSRP staff are not expected to police activity that is too broad in nature, and too difficult to prove with fact based evidence as well as being subject to opinion.  Therefore, technology is used to prevent many aspects of these issues.  We have a tech solution here on MagnumSRP, it is map wide anti-raid plugin protection.  It has improved since 2022 in that now not only registered faction bases are protected, but rather &#039;&#039;&#039;all player builds are protected&#039;&#039;&#039; all across the map.  Registration is no longer necessary to benefit from anti-raid protection.  There are, however, limits to this protection.  Not all structures and barricades are protected and therefore a player must contain vulnerable items within protected structures.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The information contained here is taken from other MagnumSRP articles and is not &amp;quot;new policy&amp;quot;.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Page here provided for quick reference and clarification since some staff members seem confused on these concepts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From [[Declaration of Faction War]]:&lt;br /&gt;
&lt;br /&gt;
📌 Offline raiding is discouraged, however, will not be policed by the helper staff. Your faction is best served by having enough members that one person is available to check on things from time to time. This is why small factions tend to perish easily.&lt;br /&gt;
&lt;br /&gt;
📌 On some faction servers a faction survives a long time by a tactic where all members simply agree to avoid the server for days at a time and therefore exploit rules against offline raiding to ensure the survival of their faction in name.   If your faction group seeks survival by ghosting the server, think again. &lt;br /&gt;
&lt;br /&gt;
📌 It is best to have enough members that someone is around to check on things from time to time. &lt;br /&gt;
&lt;br /&gt;
📌 Helpers will not seek restitution from raiders even if you were offline.&lt;br /&gt;
&lt;br /&gt;
It is advised you read the entire context from the [[Declaration of Faction War]].&lt;br /&gt;
&lt;br /&gt;
Remember that raid permits, listed as &amp;quot;explosives permit&amp;quot; in the shop can be used to blast though barricades; One permit per barricade.  They are expensive and therefore it is impractical for one faction to use this as a tactic to successfully offline raid and defeat another faction by breaching their base and destroying their faction fox, unless, the victim faction made a very poor base design leaving their faction fox carelessly exposed -or- the victim faction has been inactive for a long time and their base has been chipped away permit by permit until successfully breached.  &#039;&#039;Splash damage can destroy a faction fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bases can become vulnerable if portions were constructed by players that fail to return to the server after a period of inactivity and decay is enabled.  Small factions are vulnerable because they lack sufficient players to log in and check on things.  Any faction that fails to attend to their base for days on end is vulnerable to offline raid.   Yes, a faction can be defeated even if none of their members are online, as long as a registered faction is responsible for destroying the faction fox, an activity recorded in the log file.&lt;br /&gt;
&lt;br /&gt;
== final note ==&lt;br /&gt;
Moderators are required to abide by MagnumSRP policy.  If a member or moderator disagrees with a policy then an RFC can be called and the subject discussed in the members channel of our Discord server.  Revision decisions can only take place in the moderators channel of our Discord server which might involve a vote, and final approval by the owners.  Not all revisions are possible or even practical.  Moderators must maintain professionalism and respect during all aspects of investigation, enforcement, and revision suggestion or RFC process.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Griefing&amp;diff=156</id>
		<title>Griefing</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Griefing&amp;diff=156"/>
		<updated>2025-03-08T17:57:12Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;griefing&#039;&#039;&#039; (&#039;&#039;definition ref online gaming&#039;&#039;): An action. &#039;&#039;In online gaming, someone who takes pleasure in creating grief for an opponent via various  tactics.  To interfere in the regular game play available to others by means of vandalizing acts.  To obstruct normal game play intentionally and not as part of game strategy.&#039;&#039; game spoiler.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The information contained here is taken from other MagnumSRP articles and is not &amp;quot;new policy&amp;quot;.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Page here provided for quick reference and clarification since some staff members seem confused on these concepts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From [[Declaration of Faction War]]&lt;br /&gt;
&lt;br /&gt;
📌  The term &amp;quot;griefing&amp;quot; describes an act of placing barricades or something in roadways, or blocking city buildings and or including any such construction related activity with intent to interfere with other player RP activity. This is not permitted on MagnumSRP. If you engage in such activity you will face consequences as this is a rule violation.&lt;br /&gt;
&lt;br /&gt;
📌 It is not considered &amp;quot;griefing&amp;quot; when said activity is deployed against a military installation as the purpose for such activity can not be proven as RP interference or a military tactic. Military operations against an opponent might include the use of barricades to frustrate the movement of troops or equipment in and out of a base. It is an annoying tactic, however, easily prevented by the use of claim flags. &lt;br /&gt;
&lt;br /&gt;
📌 It is the faction installation operator&#039;s responsibility to deploy claim flags to discourage or prevent this type of nuisance. Simply put, if it is against a town, the roads, or other RP implements it is griefing, if it is against a military installation then it is less easily defined and therefore not enforceable by staff. Use common sense and consideration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Stupid Examples:&#039;&#039;&#039;&lt;br /&gt;
* Player A places metal sheets over Player B&#039;s gun store in a city area.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;YES&#039;&#039;&#039; - &#039;&#039;punitive action required, Player A may be warned or probation, or set as offender.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Player A places metal sheets on the side of Player B&#039;s military base located outside of a city.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;NO&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Player A places metal sheets blocking the doors to Player B&#039;s farm located outside of a city.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;YES&#039;&#039;&#039; - &#039;&#039;helper assists in removal at Player B&#039;s request.  Player A asked to refrain.  Player B advised to use claim flags.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Player A places metal sheets or other obstacles in roadway not as part of a territorial boundary but just to block random traffic.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;YES&#039;&#039;&#039; - &#039;&#039;punitive action required, Player A may be warned or probation, or set as offender.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Player A builds a wall and gate over road blocking access to his faction territory.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;NO&#039;&#039;&#039; - &#039;&#039;it&#039;s allowed but people really hate it and it is not encouraged.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
📌 If your faction base is impacted by what you perceive to be griefing activity even though it does not meet our definition and staff take no punitive action, you can ask for a helper to assist in the removal of the barricades.  This does not mean a staff member is obligated to assist, however, one often will gladly agree to help with the removal.&lt;br /&gt;
&lt;br /&gt;
📌 Use claim flags to prevent your base, farm, or other structural operation outside of city limits from being targeted by players wishing to blockade you with barricades.  That&#039;s what they are for, those claim flags, and if you fail to use them then it is your own fault.  If you did use claim flags and they were destroyed by other players then consider more strategic placement of the flags so that they are protected from attack.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Offline_Raiding&amp;diff=154</id>
		<title>Offline Raiding</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Offline_Raiding&amp;diff=154"/>
		<updated>2025-03-08T17:56:23Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot; == offline raiding ==  As stated on the the MagnumSRP Web site since 2022, &amp;quot;This is a social problem and not something that can be solved by banning people.&amp;quot;  MagnumSRP staff are not expected to police activity that is too broad in nature, and too difficult to prove with fact based evidence as well as being subject to opinion.  Therefore, technology is used to prevent many aspects of these issues.  We have a tech solution here on MagnumSRP, it is map wide anti-raid plug...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== offline raiding ==&lt;br /&gt;
&lt;br /&gt;
As stated on the the MagnumSRP Web site since 2022, &amp;quot;This is a social problem and not something that can be solved by banning people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
MagnumSRP staff are not expected to police activity that is too broad in nature, and too difficult to prove with fact based evidence as well as being subject to opinion.  Therefore, technology is used to prevent many aspects of these issues.  We have a tech solution here on MagnumSRP, it is map wide anti-raid plugin protection.  It has improved since 2022 in that now not only registered faction bases are protected, but rather &#039;&#039;&#039;all player builds are protected&#039;&#039;&#039; all across the map.  Registration is no longer necessary to benefit from anti-raid protection.  There are, however, limits to this protection.  Not all structures and barricades are protected and therefore a player must contain vulnerable items within protected structures.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The information contained here is taken from other MagnumSRP articles and is not &amp;quot;new policy&amp;quot;.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Page here provided for quick reference and clarification since some staff members seem confused on these concepts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From [[Declaration of Faction War]]:&lt;br /&gt;
&lt;br /&gt;
📌 Offline raiding is discouraged, however, will not be policed by the helper staff. Your faction is best served by having enough members that one person is available to check on things from time to time. This is why small factions tend to perish easily.&lt;br /&gt;
&lt;br /&gt;
📌 On some faction servers a faction survives a long time by a tactic where all members simply agree to avoid the server for days at a time and therefore exploit rules against offline raiding to ensure the survival of their faction in name.   If your faction group seeks survival by ghosting the server, think again. &lt;br /&gt;
&lt;br /&gt;
📌 It is best to have enough members that someone is around to check on things from time to time. &lt;br /&gt;
&lt;br /&gt;
📌 Helpers will not seek restitution from raiders even if you were offline.&lt;br /&gt;
&lt;br /&gt;
It is advised you read the entire context from the [[Declaration of Faction War]].&lt;br /&gt;
&lt;br /&gt;
Remember that raid permits, listed as &amp;quot;explosives permit&amp;quot; in the shop can be used to blast though barricades; One permit per barricade.  They are expensive and therefore it is impractical for one faction to use this as a tactic to successfully offline raid and defeat another faction by breaching their base and destroying their faction fox, unless, the victim faction made a very poor base design leaving their faction fox carelessly exposed -or- the victim faction has been inactive for a long time and their base has been chipped away permit by permit until successfully breached.  &#039;&#039;Splash damage can destroy a faction fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bases can become vulnerable if portions were constructed by players that fail to return to the server after a period of inactivity and decay is enabled.  Small factions are vulnerable because they lack sufficient players to log in and check on things.  Any faction that fails to attend to their base for days on end is vulnerable to offline raid.   Yes, a faction can be defeated even if none of their members are online, as long as a registered faction is responsible for destroying the faction fox, an activity recorded in the log file.&lt;br /&gt;
&lt;br /&gt;
== final note ==&lt;br /&gt;
Moderators are required to abide by MagnumSRP policy.  If a member or moderator disagrees with a policy then an RFC can be called and the subject discussed in the members channel of our Discord server.  Revision decisions can only take place in the moderators channel of our Discord server which might involve a vote, and final approval by the owners.  Not all revisions are possible or even practical.  Moderators must maintain professionalism and respect during all aspects of investigation, enforcement, and revision suggestion or RFC process.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Griefing&amp;diff=153</id>
		<title>Griefing</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Griefing&amp;diff=153"/>
		<updated>2025-03-08T17:56:14Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;== griefing ==  &amp;#039;&amp;#039;&amp;#039;griefing&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;definition ref online gaming&amp;#039;&amp;#039;): An action. &amp;#039;&amp;#039;In online gaming, someone who takes pleasure in creating grief for an opponent via various  tactics.  To interfere in the regular game play available to others by means of vandalizing acts.  To obstruct normal game play intentionally and not as part of game strategy.&amp;#039;&amp;#039; game spoiler.  *&amp;#039;&amp;#039;&amp;#039;The information contained here is taken from other MagnumSRP articles and is not &amp;quot;new policy&amp;quot;.&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;Page...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== griefing ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;griefing&#039;&#039;&#039; (&#039;&#039;definition ref online gaming&#039;&#039;): An action. &#039;&#039;In online gaming, someone who takes pleasure in creating grief for an opponent via various  tactics.  To interfere in the regular game play available to others by means of vandalizing acts.  To obstruct normal game play intentionally and not as part of game strategy.&#039;&#039; game spoiler.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The information contained here is taken from other MagnumSRP articles and is not &amp;quot;new policy&amp;quot;.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Page here provided for quick reference and clarification since some staff members seem confused on these concepts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From [[Declaration of Faction War]]&lt;br /&gt;
&lt;br /&gt;
📌  The term &amp;quot;griefing&amp;quot; describes an act of placing barricades or something in roadways, or blocking city buildings and or including any such construction related activity with intent to interfere with other player RP activity. This is not permitted on MagnumSRP. If you engage in such activity you will face consequences as this is a rule violation.&lt;br /&gt;
&lt;br /&gt;
📌 It is not considered &amp;quot;griefing&amp;quot; when said activity is deployed against a military installation as the purpose for such activity can not be proven as RP interference or a military tactic. Military operations against an opponent might include the use of barricades to frustrate the movement of troops or equipment in and out of a base. It is an annoying tactic, however, easily prevented by the use of claim flags. &lt;br /&gt;
&lt;br /&gt;
📌 It is the faction installation operator&#039;s responsibility to deploy claim flags to discourage or prevent this type of nuisance. Simply put, if it is against a town, the roads, or other RP implements it is griefing, if it is against a military installation then it is less easily defined and therefore not enforceable by staff. Use common sense and consideration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Stupid Examples:&#039;&#039;&#039;&lt;br /&gt;
* Player A places metal sheets over Player B&#039;s gun store in a city area.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;YES&#039;&#039;&#039; - &#039;&#039;punitive action required, Player A may be warned or probation, or set as offender.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Player A places metal sheets on the side of Player B&#039;s military base located outside of a city.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;NO&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Player A places metal sheets blocking the doors to Player B&#039;s farm located outside of a city.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;YES&#039;&#039;&#039; - &#039;&#039;helper assists in removal at Player B&#039;s request.  Player A asked to refrain.  Player B advised to use claim flags.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Player A places metal sheets or other obstacles in roadway not as part of a territorial boundary but just to block random traffic.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;YES&#039;&#039;&#039; - &#039;&#039;punitive action required, Player A may be warned or probation, or set as offender.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Player A builds a wall and gate over road blocking access to his faction territory.&lt;br /&gt;
Griefing?  &#039;&#039;&#039;NO&#039;&#039;&#039; - &#039;&#039;it&#039;s allowed but people really hate it and it is not encouraged.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
📌 If your faction base is impacted by what you perceive to be griefing activity even though it does not meet our definition and staff take no punitive action, you can ask for a helper to assist in the removal of the barricades.  This does not mean a staff member is obligated to assist, however, one often will gladly agree to help with the removal.&lt;br /&gt;
&lt;br /&gt;
📌 Use claim flags to prevent your base, farm, or other structural operation outside of city limits from being targeted by players wishing to blockade you with barricades.  That&#039;s what they are for, those claim flags, and if you fail to use them then it is your own fault.  If you did use claim flags and they were destroyed by other players then consider more strategic placement of the flags so that they are protected from attack.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=File:Gun-834-629b.png&amp;diff=152</id>
		<title>File:Gun-834-629b.png</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=File:Gun-834-629b.png&amp;diff=152"/>
		<updated>2025-03-08T17:53:03Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Image_Gallary&amp;diff=151</id>
		<title>Image Gallary</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Image_Gallary&amp;diff=151"/>
		<updated>2025-03-08T17:52:31Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:My_project-1_3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:My_project-1_4.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:My_project-1_6.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:650textmagnumsrpGS2.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:tastop.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnum300x150s.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnum150x200s.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnum150x200p.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnum150x250p.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnumsrp1x.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:magnumsrpicon.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:MagnumSRPLogo.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:bmc-brand-logo350.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:bmc-brand-logo350b72.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:bmc-brand-logo450.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:bmc-brand-logo650.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:gun-834-629b.png]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Player_RP_News_and_Video&amp;diff=150</id>
		<title>Player RP News and Video</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Player_RP_News_and_Video&amp;diff=150"/>
		<updated>2025-03-08T17:49:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ToastGhost will be developing this section of lore.&lt;br /&gt;
&lt;br /&gt;
He will select videos to share with the community.&lt;br /&gt;
&lt;br /&gt;
Right now ToastGhost is on vacation off somewhere in a far left land.&lt;br /&gt;
&lt;br /&gt;
When he returns I am sure he will get right to work on this!&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&#039;Unless of course he has been influenced and turned beach bum hippy.  Then he will never see another day&#039;s work in his life and will be the proud owner of his own EBT Snap card.&#039;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Player_RP_News_and_Video&amp;diff=149</id>
		<title>Player RP News and Video</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Player_RP_News_and_Video&amp;diff=149"/>
		<updated>2025-03-08T17:47:25Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;ToastGhost will be developing this section of lore.  He will select videos to share with the community.  Right now ToastGhost is on vacation off somewhere in a far left land.  When he returns I am sure he will get right to work on this!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ToastGhost will be developing this section of lore.&lt;br /&gt;
&lt;br /&gt;
He will select videos to share with the community.&lt;br /&gt;
&lt;br /&gt;
Right now ToastGhost is on vacation off somewhere in a far left land.&lt;br /&gt;
&lt;br /&gt;
When he returns I am sure he will get right to work on this!&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Map_History&amp;diff=148</id>
		<title>Map History</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Map_History&amp;diff=148"/>
		<updated>2025-03-08T17:46:15Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;Map History:  From the different Unturned Vanilla and Workshop maps used on our primary Server #1 Semi-RP Faction Serer.  === Map History === * Seattle (Vanilla) * Russia (Vanilla) * Ireland (Curated) * Magnum SRP Custom Russia (1,2,3)  == Faction Maps ==  maps...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Map History:  From the different Unturned Vanilla and Workshop maps used on our primary Server #1 Semi-RP Faction Serer.&lt;br /&gt;
&lt;br /&gt;
=== Map History ===&lt;br /&gt;
* Seattle (Vanilla)&lt;br /&gt;
* Russia (Vanilla)&lt;br /&gt;
* Ireland (Curated)&lt;br /&gt;
* Magnum SRP Custom Russia (1,2,3)&lt;br /&gt;
&lt;br /&gt;
== Faction Maps ==&lt;br /&gt;
&lt;br /&gt;
maps...&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Faction_War_Chronicle&amp;diff=147</id>
		<title>Faction War Chronicle</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Faction_War_Chronicle&amp;diff=147"/>
		<updated>2025-03-08T17:43:13Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From #history-channel on our Discord server&lt;br /&gt;
* Last export:  3/8/2025&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
=== Faction Wars from #history-channel ===&lt;br /&gt;
&lt;br /&gt;
Stan — 1/16/22, 12:43 AM&lt;br /&gt;
@here New history of the faction wars&lt;br /&gt;
&lt;br /&gt;
First War / Raid:&lt;br /&gt;
&lt;br /&gt;
CoAF / The Iron Brotherhood attack the CRILPS&lt;br /&gt;
&lt;br /&gt;
There is a conflict in Camp Oleksandr caused by CRILPS members, due to them launching an explosive assault on the newly developing USMC. The Moscow police contact the Brotherhood for support in Moscow. Brotherhood come in and eliminate some CRILPS members, before taking the conflict out into uncharted grounds. REF and the USMC helps the Brotherhood out in the end. There is some conspiracy that a Brotherhood member made a dirty deal with the CRILPS leader to cause the war.&lt;br /&gt;
&lt;br /&gt;
Allied Powers win&lt;br /&gt;
&lt;br /&gt;
Second War / Raid:&lt;br /&gt;
&lt;br /&gt;
Crilps attack the Brotherhood&lt;br /&gt;
&lt;br /&gt;
The CRILPS topples Barracks located at Firewatch, then makes a strike against the Marines. Marine Corps fights hard, and fends them off until CRILPS retreat for their HQ.&lt;br /&gt;
&lt;br /&gt;
Brotherhood wins war&lt;br /&gt;
&lt;br /&gt;
Third War / Raid:&lt;br /&gt;
&lt;br /&gt;
Marines vs the REF&lt;br /&gt;
&lt;br /&gt;
Based on what I&#039;ve heard, the REF takes a heavy loss after a KGB member comes in with a Comanche, aiding the Marines.&lt;br /&gt;
&lt;br /&gt;
USMC wins&lt;br /&gt;
&lt;br /&gt;
Fourth War / Raid:&lt;br /&gt;
&lt;br /&gt;
Multiple Bandit attacks against the Marine Corps&lt;br /&gt;
&lt;br /&gt;
Marines are attacked by somewhat primitive looking scavengers with some wits, and are taken by surprise at their border wall. One Bandit escapes the war with expensive war surplus and firearms.&lt;br /&gt;
&lt;br /&gt;
USMC wins&lt;br /&gt;
&lt;br /&gt;
Fifth War / Raid:&lt;br /&gt;
&lt;br /&gt;
Marines are attacked by the Woodies one night&lt;br /&gt;
&lt;br /&gt;
Battle ensues on USMC border &lt;br /&gt;
&lt;br /&gt;
USMC wins&lt;br /&gt;
&lt;br /&gt;
Sixth War / Raid:&lt;br /&gt;
&lt;br /&gt;
Allied Powers attack the Woodies main base.&lt;br /&gt;
&lt;br /&gt;
Killed the lead commander named &amp;quot;Woodsman&amp;quot; and destroyed the bedroll located within.&lt;br /&gt;
&lt;br /&gt;
Allied Powers win&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
This is the story of the faction political battles in the past. All of this activity has been seen by me participating in the war, or from stories that people have told me about the conflicts. &lt;br /&gt;
Stan — 1/19/22, 7:02 AM&lt;br /&gt;
@here&lt;br /&gt;
&lt;br /&gt;
Seventh War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAF bombs the Marines&#039; Junkyard after one of their men blow up the General&#039;s Chevelle, massive war breaks out that lasts around 2-3 hours or more&lt;br /&gt;
&lt;br /&gt;
After an explosive start with the aid of a bradley and a comanche, CoAF commandos storm the shores of the Marine Corps, the CoAF and the Marines were both in a very engaged battle. Heavy losses on both sides, CoAF loses a Bradley, a T-90, and an RAH-66 Comanche. Marines lose half their vehicular arsenal. Brutal fighting on both sides, some accusations of war crimes on the Coalition, among many others. Marines ask the CoAF for a truce after losing part of their Airbase to the demolition charges the CoAF&#039;s bomb squad planted to get in. New treaty will institute a rule that the Marines must pull their border back from the Junkyard to allow Civilians to pass through without being shot. &lt;br /&gt;
&lt;br /&gt;
CoAF wins &lt;br /&gt;
Stan — 1/21/22, 6:27 AM&lt;br /&gt;
@here Eighth War / Raid&lt;br /&gt;
&lt;br /&gt;
Bandits are tired of dealing with CoAF&#039;s new FOB posted nearby&lt;br /&gt;
&lt;br /&gt;
CoAF defends the outpost with brute force, loses tank in the midst of the conflict. Bandits equipped with makeshift gear manage to blow up the Abrams used by the CoAF as a gunner box.&lt;br /&gt;
&lt;br /&gt;
CoAF wins &lt;br /&gt;
Stan — 1/23/22, 12:26 AM&lt;br /&gt;
@here Ninth War / Raid&lt;br /&gt;
&lt;br /&gt;
The Bandits and NOF attack the REF base and try to take it as their own.&lt;br /&gt;
&lt;br /&gt;
Marines, CoAF, And REF fight a rag tag band of bandits and NOF, The REF and Marine forces fall back leaving it up to the CoAF in the end, After a lot of back and forth, the attackers shrunk in numbers. Also reports of a man wielding a 6 pound cannon hurling artillery at the attackers.&lt;br /&gt;
&lt;br /&gt;
CoAF wins &lt;br /&gt;
Stan — 1/26/22, 6:55 AM&lt;br /&gt;
@here Tenth War / Raid&lt;br /&gt;
&lt;br /&gt;
REF is under siege by a trio of members from N.O.F.&lt;br /&gt;
&lt;br /&gt;
After a trio of men from NOF start wiping the floor with the REF&#039;s men, the CoAF comes in for backup with two comanches, providing heavy rocket artillery support. Several tanks also reported to be in the attack. CoAF turns the tide on the battle after scouts spot out the positions of the trio, allowing for the Comanches to successfully strike and eliminate the threat. Marines decide to deploy their troops to Camp Kazan to provide ground support and help the CoAF and REF. After the Five Star General Stan had to sign out, the battle ended with a paid truce to the NOF from General Mute.&lt;br /&gt;
&lt;br /&gt;
This battle transitions to World War I &lt;br /&gt;
Stan — 1/28/22, 11:52 PM&lt;br /&gt;
@here Eleventh War : WORLD WAR I PART ONE&lt;br /&gt;
&lt;br /&gt;
After many months of the CRILPS being inactive, the newly formed NOF Terrorists recruit past CRILPS members to their team, forming a new, deadly alliance.&lt;br /&gt;
&lt;br /&gt;
War breaks out after REF gets in skirmish with NOF at their home base. Massive conflict, guns blazing, bullets whizzing by, and a lot of death on both sides. After the CoAF leader changes his mind as to not become isolationist anymore, they set out for the Marine&#039;s base to help defend against incoming raiders. A few enemies came, then the NOF came, and pretty soon, both the REF and Marine Corps base were under heavy fire and being contested. Marine Air Service Paratrooper Squadron #379 deploys into the war, dropping Marines into REF territory to fight off NOF troops. The plane model used was the Annushka, proving to be a very useful plane when it comes to strafing with an MG3 on the side. Fighting is continued, and members in REF and NOF slowly start leaving. War is at a standstill, and it most likely is not over yet. However, there have been reports of CoAF threatening to launch something called Overlord.&lt;br /&gt;
&lt;br /&gt;
War&#039;s end not decided, part two of this may be coming tomorrow. &lt;br /&gt;
Stan — 1/30/22, 2:12 PM&lt;br /&gt;
@here Eleventh War : WORLD WAR I PART TWO&lt;br /&gt;
&lt;br /&gt;
NOF discovers the CoAF&#039;s backup hangar storage facility, called Overlord, and steals everything within. CoAF mostly pulls out of war to avoid wasting more resources&lt;br /&gt;
&lt;br /&gt;
NOF attacks Marines in their own ground, leading a huge assault on them and destroying any vehicles in sight. Meanwhile, ground forces invade NOF HQ and successfully take out their base, leaving the NOF without any standard issue supply for combat. After their HQ was taken, NOF forces were quickly diminished due to the lack of supplies they had, making the Marines overtake them and wipe them out. REF supports Marines with some supply.&lt;br /&gt;
&lt;br /&gt;
USMC and REF win World War I &lt;br /&gt;
Stan — 2/9/22, 5:38 PM&lt;br /&gt;
@here Twelfth War / Raid&lt;br /&gt;
&lt;br /&gt;
REF and a USMC member attack what&#039;s left of the CoAF&lt;br /&gt;
&lt;br /&gt;
CoAF makes explosive strike against the enemy when REF rolled tanks up to CoAF&#039;s front doorstep. Snipers on the REF side overwhelming the two CoAF members, eventually leading to the REF breaching the HQ. After a short 6 vs 2 skirmish, both sides discuss terms of surrender and battle is over.&lt;br /&gt;
&lt;br /&gt;
REF wins &lt;br /&gt;
Stan — 2/23/22, 7:27 PM&lt;br /&gt;
@here Thirteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
REF is attacked by a ragtag team of Bandits&lt;br /&gt;
&lt;br /&gt;
The Russian Expeditionary Force is attacked by the Bandit Clan, and the skirmish seems to turn in the Bandit Clan&#039;s favor after a while. Four REF troops combat log to avoid fighting. Two of the Four come back and ransack Moscow, and are marked Criminal by the Czar of Russia.&lt;br /&gt;
&lt;br /&gt;
Bandit Clan wins &lt;br /&gt;
@here Fourteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
USMC is attacked by the Bandit Clan&lt;br /&gt;
&lt;br /&gt;
The Bandits launch an assault on the USMC&#039;s home base, creating a massive conflict in the Southeast. The Marines take heavy losses, including APCs and Tanks getting blown up. Bandits resort to Kamikaze tactics and start attempts to take out USMC ground artillery with Sandpipers and Bell P-39s. Marines make a comeback, overwhelming the Bandits with firepower, forcing the Bandit Clan to retreat.&lt;br /&gt;
&lt;br /&gt;
USMC wins &lt;br /&gt;
Stan — 3/11/22, 9:21 AM&lt;br /&gt;
@here Fifteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
RSS declares war on the RR&lt;br /&gt;
&lt;br /&gt;
Two newly founded factions find conflict quickly, with an RSS member provoking the RR into all out warfare. RSS takes heavy losses at home base throughout battle. A few RR and RSS members log off during skirmish.&lt;br /&gt;
&lt;br /&gt;
RR wins&lt;br /&gt;
Stan — 3/13/22, 8:36 PM&lt;br /&gt;
@here Sixteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
RR declares war on every faction&lt;br /&gt;
&lt;br /&gt;
RR makes first strike against the RSS, and reports of two men attacked the RR&#039;s home base. RR loses an M-39 and in turn pull out a T-90 tank and kill the two men. RR resorts to bombarding the RSS once more. A lone Comanche took to the skies, killing two Bell P-39 Fighter planes, and eventually making it home safely. The helicopter crew was later named the Demons of St. Petersburg. The RR runs from RSS and attacks the town of St. Petersburg. A passerby rallies up some RSS members and defends St. Petersburg from the incoming attack from the Rebels.&lt;br /&gt;
&lt;br /&gt;
Allied Powers win&lt;br /&gt;
Stan — 3/20/22, 12:59 PM&lt;br /&gt;
@here Seventeenth War / Raid&lt;br /&gt;
&lt;br /&gt;
KGB ruthlessly attacks a local gun store in Moscow&lt;br /&gt;
&lt;br /&gt;
After a KGB officer in a T-90 light tank sends a barrage of missiles and .50 caliber ammunition into a local gun store. Two CoAF members and a civilian defend the shop against the KGB member and shoot the gunner out of the T-90. KGB ends hostility towards shop officially and civilians return home un-harmed. A CoAF member was killed in the skirmish.&lt;br /&gt;
&lt;br /&gt;
CoAF and Moscow Citizens win &lt;br /&gt;
Stan — 3/23/22, 3:58 PM&lt;br /&gt;
@here Eighteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
Ex REF members ravage a small town called Jhavesk&lt;br /&gt;
&lt;br /&gt;
After some old members from a retired faction called the Russian Expeditionary Force attack Jhavesk, military support is called in to help fight the criminals off and save the town. Warborn and the KGB get involved and fight them in the air and on the ground. Terrorists are holed up in a Jhavesk citizen&#039;s home and run out of options. Mayor of Jhavesk lowers the protection layer on the town and the Warborn / KGB forces bust into the home, killing both the criminals. Reports from some of the soldiers say that the home contained illegal military items.&lt;br /&gt;
&lt;br /&gt;
Warborn and KGB win &lt;br /&gt;
Stan — 4/9/22, 9:20 PM&lt;br /&gt;
@here Nineteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
CSF declares war on CoAF&lt;br /&gt;
&lt;br /&gt;
After some small disagreements between the Canadian Special Forces and the Coalition of Armed Forces, the CSF declares war to wipe the CoAF from the map completely. A few shots towards CoAF HQ by the CSF, then the head general(s) decide to call off the war after having a diplomatic meeting with a trooper from the Coalition.&lt;br /&gt;
&lt;br /&gt;
Nobody wins&lt;br /&gt;
Stan — 4/10/22, 8:17 PM&lt;br /&gt;
@here Twentieth War : WORLD WAR II&lt;br /&gt;
&lt;br /&gt;
CSF declares war on the RR&lt;br /&gt;
&lt;br /&gt;
The RR leader attempts to defend his army&#039;s HQ, with very little soldiers to help him, but soon lose control of the situation as the CSF has far greater numbers. The CSF troops breach the RR base and start blowing up the interior with charges. Warborn and the CoAF step in to help the RR fend off the CSF attacks. RR and Warborn are defeated by the CSF. CoAF sends ground forces to CSF base and starts attacks, CSF troops attack CoAF HQ from behind and turn the place into swiss cheese. CoAF are busy repairing and defending HQ as the CSF desperately try to take the region. CoAF enlists the help of an RSS member to help attack their HQ. Fight lasts for hours and eventually the CoAF soldiers push the CSF back from HQ. CoAF offers articles of peace to end the war so that the citizens of Moscow may rest peacefully in their homes.&lt;br /&gt;
&lt;br /&gt;
Ceasefire called, nobody wins the long fight&lt;br /&gt;
Stan — 4/15/22, 6:40 PM&lt;br /&gt;
@here Twenty-First War / Raid&lt;br /&gt;
&lt;br /&gt;
RSS declares war on the BEM&lt;br /&gt;
&lt;br /&gt;
BEM is attacked by RSS and other soldiers from varying backgrounds. BEM and RSS troops fight in Vladimir Farm for 3 hours straight. BEM prevents the invasion the RSS hoped to bring to them.&lt;br /&gt;
&lt;br /&gt;
Ceasefire called, nobody wins the long fight&lt;br /&gt;
Stan — 4/16/22, 3:37 PM&lt;br /&gt;
@here Twenty-Second War : WORLD WAR III&lt;br /&gt;
&lt;br /&gt;
CoAF, RSS, and the NFR declare war on the BEM faction&lt;br /&gt;
&lt;br /&gt;
The NATO Alllies send out 3 aviators, 1 tank crew, and 1 paratrooper squad to the BEM&#039;s base. The three aviators fall to other Bell P-39s swarming the skies, and the former tank crew pilots an RAH - 66 Comanche, chews down the BEM&#039;s buildings, and blows a massive hole in their hangar. Comanche is blown up via a suicide plane, and the crew are forced to raid with charges. Headquarters of the BEM are taken with ease, and pretty soon the BEM soldiers have been pushed back out of their own territory. A long fight ensues, and the BEM are forced to retreat even further. BEM signs articles of peace offered by the CoAF.&lt;br /&gt;
&lt;br /&gt;
NATO wins &lt;br /&gt;
Stan — 5/14/22, 10:09 PM&lt;br /&gt;
@here Twenty-Third War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAF, REC, and OCC declare war on the KT&lt;br /&gt;
&lt;br /&gt;
War kicks off with a small raid at KT Headquarters, soon moving to the REC&#039;s home territory. Long fight ensues by Kivgrad Harbor and friendly fire is uncontrollable. Battle moves again to Yekativurg, where two comanches, one CoAF, and one KGB, were hammering rockets into KT base. Somehow the war dissipates and transitions into an assault on the popular Jhavesk museum. KT bases both in shambles.&lt;br /&gt;
&lt;br /&gt;
REC, CoAF, and OCC win &lt;br /&gt;
Stan — 5/16/22, 7:13 AM&lt;br /&gt;
@here Twenty-Fourth War / Raid&lt;br /&gt;
&lt;br /&gt;
OCC prematurely declares war on the ReC&lt;br /&gt;
&lt;br /&gt;
When OCC starts finalizing their faction, ReC is reclaiming old land for new territory. OCC members get in the way, expensive military equipment is lost, and war breaks out after the leader of OCC declares war with his brand new faction. ReC rolls over the OCC and takes land around Zavod. ReC gives 23k to Oreo for losses in the battle.&lt;br /&gt;
&lt;br /&gt;
ReC wins&lt;br /&gt;
Stan — 5/20/22, 7:39 AM&lt;br /&gt;
@here Twenty-Fifth War / Raid&lt;br /&gt;
&lt;br /&gt;
OCC is attacked by the ELT and some of REC&lt;br /&gt;
&lt;br /&gt;
OCC decides to attack ELT forward operations base northbound of Volk Military Base, KGB and REC help the ELT defend the FOB, quickly clearing the fob of OCC members and move straight to OCC HQ to demolish it completely.&lt;br /&gt;
&lt;br /&gt;
ELT and REC win &lt;br /&gt;
Stan — 7/31/22, 3:26 PM&lt;br /&gt;
@here Twenty-Sixth War / Raid&lt;br /&gt;
&lt;br /&gt;
Apologies for the late story, though not much is known about this battle&lt;br /&gt;
&lt;br /&gt;
ELT, KGB, and USM defend against an attack from ReC and STS. Battle takes longer than expected and ReC collapses.&lt;br /&gt;
&lt;br /&gt;
ELT, USM, and KGB wins&lt;br /&gt;
Stan — 8/2/22, 9:02 PM&lt;br /&gt;
@here Twenty-Seventh War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAB defends against heavy assault from FoRC&lt;br /&gt;
&lt;br /&gt;
CoAB HQ is struck by FoRC, making good fighting even against an overwhelming troop amount, a 3 versus 8. Battle lasts for a long time, both parties raiding each others bases until one struck the vital documents. FoRC discovers CoAB&#039;s documents. CoAB collapses.&lt;br /&gt;
&lt;br /&gt;
FoRC wins&lt;br /&gt;
Stan — 4/7/23, 11:44 PM&lt;br /&gt;
@here Twenty-Eighth War / Raid&lt;br /&gt;
&lt;br /&gt;
Allied forces (Marines, CoAF, and some volunteers) defend Yekativurg against bandits attempting to take over&lt;br /&gt;
&lt;br /&gt;
The battle starts after an air raid is conducted at a solid steel airbase in northern Russia, killing several soldiers in the attack. Allies bite back with an organized raid with P-39s and a Comanche bombarding the airbase, abandoning it. Bandits set their sights on Yekativurg next, to take it over and create a force of tanks and makeshift propelled grenades. The allies organize at the top of the mountain, west of Yekativurg, and separate into 3 groups, the Air Corps, and two infantry squads. Bandits get the first kill with a tank rolling over troops marching toward the battle site. Multiple stolen tanks used by Bandits are rolling into the city, forcing the marines on the ground to take cover. The Air Corps comes in and eliminates the tanks, and infantry attempting to seize the city. Bandits lose control of the city and retreat to Volk, stealing the aircraft stored there, and taking it to International Airport to begin their next attack. A scouting convoy is sent out and spots the Bandits before they can launch their assault. The enemies are swiftly taken out via a convoy of tanks, and are eradicated from Russia.&lt;br /&gt;
&lt;br /&gt;
NATO wins&lt;br /&gt;
Stan — 4/24/23, 7:05 PM&lt;br /&gt;
@here Twenty-Ninth War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAF deploys a checkpoint on Colts Island to regulate flow from Floppastan to Moscow, and ELT doesn&#039;t particularly like it&lt;br /&gt;
&lt;br /&gt;
A CoAF commander shoots the governor of Colts Island attempting to lounge around by the checkpoint, sparking a rebellion from the inhabitants of the Island, being KGB and ELT. Every CoAF soldier behind the checkpoint is shot and killed, CoAF&#039;s infantry division deploys a tank, and the air division deploys a comanche, forcing the ELT and KGB to hold back. As ELT is being holed up in their building on the island, KGB attempts to take out the CoAF tank, and an ELT member attempts to take out the comanche using a light helicopter. Several people decide to join in on killing CoAF soldiers, and eventually CoAF voluntarily pulls out of the island to avoid any further loss, but it was too late for them. The checkpoint is taken down, and CoAF territory falls into the hands of Flop, KGB, ELT, and the occupied cities are taken back.&lt;br /&gt;
&lt;br /&gt;
ELT wins &lt;br /&gt;
Stan — 4/27/23, 8:36 PM&lt;br /&gt;
@here Thirtieth War / Raid&lt;br /&gt;
&lt;br /&gt;
Moscow Sheriff department harasses local gun owner, Floppastan gets involved&lt;br /&gt;
&lt;br /&gt;
The Moscow Sheriff&#039;s department surrounds the gun store, asking for the owner to put his hands up and come out. However, several officers are shot and killed by the store owner, resisting arrest. A sheriff uses excessive military force, and Floppastan takes the opportunity to invade Moscow. Many die, two Floppastanian hind helicopters send a barrage of missiles towards Moscow. The citizens residing are terrified. Floppastan is an overwhelming force against the Sheriff&#039;s department, and soon the Chief of police discusses terms of surrender. All Sheriff&#039;s department officers are sent to prison in Floppastan for &amp;quot;war crimes&amp;quot;. The Sheriffs department is now under Floppastan&#039;s command.&lt;br /&gt;
&lt;br /&gt;
Floppastan wins &lt;br /&gt;
Stan — 4/30/23, 3:33 PM&lt;br /&gt;
@here Thirty-First War / Raid&lt;br /&gt;
&lt;br /&gt;
ELT has stolen a KGB tank, destroyed a Sheriff helicopter, and attacked the Sheriff&#039;s Department building&lt;br /&gt;
&lt;br /&gt;
The Sheriff&#039;s department of Floppastan sends a Katyusha truck to blow up ELT&#039;s APC and Tank reserve after determining that ELT was a criminal threat. They succeed for the most part, but a tank rolls out loaded with ELT crew, blowing up the Katyusha. Soon after, FLOP Sheriffs begin popping up around ELT Headquarters, with tanks, hinds, and infantry. Now both Floppastan and it&#039;s Sheriff department have surrounded ELT base, and are punching holes left and right into their walls. The ELT hangar is breached, and several members are put to rest by Sheriffs. New allies of the ELT are discovered after some new faces show up and kill several Sheriffs. Even with allies, the ELT has been defeated, their headquarters are shelled out, leaving nothing but an empty steel structure, swarmed with Floppastan flags. The conflict fades into casual pvp between ex-ELT members and their allies. Eventually, ELT&#039;s allies retreat, and Russia is at peace. ELT is eradicated.&lt;br /&gt;
&lt;br /&gt;
Floppastan wins &lt;br /&gt;
Stan — 5/2/23, 4:19 PM&lt;br /&gt;
@here Thirty-Second War / Raid&lt;br /&gt;
&lt;br /&gt;
SRR attracts the negative attention of Flop, the Sheriffs Department, and other various persons&lt;br /&gt;
&lt;br /&gt;
The battle has begun in St. Petersburg, Floppastan&#039;s crown city. SRR makes a move on the town, for the reason that a Floppastan member was harassing SRR troops daily. Floppastan and its Sheriff department begins attacking SRR on ground and air simultaneously, first at St. Pete, then at SRR HQ. SRR launches several aircraft to counter the Flop military, and deploys several SRR infantry to defend their HQ. The SRR lose ground on their own soil, several jets and helicopters crash into the base, and from each, FLOP paratroopers appear on SRR HQ. Soon after, their Headquarters are penetrated, and Flop members begin holing up into the base, establishing a temporary residence to push SRR out. Eventually, SRR is beat down to a pulp, their members have fallen back from their major building, and some have decided to attack St. Floppastan&#039;s Capital city as a bite back. Their plan to attack St. Petersburg does not work very well, and the fighting slowly fades out as members of each faction begin laying off one another. The popularity and sheer number of Floppastan gained an overwhelming force to go against the newly founded SRR. Some do not like that Floppastan has attacked a developing force, though the counter argument is that SRR was showing hostilities to passerby civilians. SRR is still alive, though not gone. Yet.&lt;br /&gt;
&lt;br /&gt;
Floppastan wins &lt;br /&gt;
Stan — 1/12/25, 8:07 PM&lt;br /&gt;
@here Thirty-Third War / Raid&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 investigates the collapsing state of Novobirsk. Fugitives known as separationists of the USSR are causing mayhem in the once calm town. War begins when Scorpion 7 finds that the state of the town is too poor to let the fugitives continue onto other peaceful societies.&lt;br /&gt;
&lt;br /&gt;
A task force of 6 is sent to Novobirsk to investigate the collapse of the town. They encounter USSR members, but they are traitors to the mother faction, they are turning the town into chaotic anarchy. Scorpion 7 fires the first shot, eliminating several traitors, and quickly taking over the base of operations utilized by them. A traitor within gets into a Huey and shoots at the invading S7 soldiers. One S7 troop detonates the entirety of the hangar and kills everyone within, including the traitor. Soon, the traitors gain control of the base again, and a tank, and begin firing upon all invading troops. The KGB division of the mother clan USSR sends an allied task force out to aid the S7, and slowly take out the tank. More armored vehicles show up, and several fights insue; a tank battle, an air battle, and an infantry battle. The enemy is eventually pushed out of Novobirsk territory, and into their Headquarters, Camp Kazan. The full might of KGB and S7 arrive and raid the entire camp, leaving nothing and no one left.&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 and USSR wins &lt;br /&gt;
Stan — 1/13/25, 8:55 PM&lt;br /&gt;
@here Thirty-Fourth War / Raid&lt;br /&gt;
&lt;br /&gt;
A Scorpion 7 patrol plane is shot out of public air-space by the Red Rebels, who occupy International Airport, a place meant for the common populace to fly in and out. RR sends a full frontal assault to S7 airbase&lt;br /&gt;
&lt;br /&gt;
The war begins heavy, and explosive, with the sudden intrusion of an RR fleet of aircraft, destroying all of S7&#039;s unstored vehicular arsenal, and many soldiers. The USSR is called in for support by S7. A dogfight ensues above the airbase. The soldiers of S7 are being suppressed in their buildings by a hovering Comanche manned by the RR. Several planes are tailing each other in the skies, and slowly dwindle down to only USSR controlled aircraft. S7 sends out its remaining operational fighter aircraft. RR is on the run in Russia, manning one tank crew and giving a wild goose chase to both the USSR and S7 alike. Heavy casualties on both sides. Many fighter aircraft exhausted during the air combat. Eventually, the RR soldiers leave, in the middle of an active warzone. The USSR and S7 take full advantage of the time alotted by their leave, and heavily raid the International Airport. Their hangars ransacked, living quarters demolished, and safe rooms full of loot blasted apart. The RR soldiers come back, to find their home base in shambles, and a plethera of USSR and S7 troops in vehicles and on foot, and they fall to the overwhelming numbers. Terrorism continues in Russia, but in lesser amounts.&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 and USSR wins&lt;br /&gt;
Stan — 1/19/25, 9:44 PM&lt;br /&gt;
@here Thirty-Fifth War: WORLD WAR IV&lt;br /&gt;
&lt;br /&gt;
USSR is ambushed by the newly formed IRS in Novobirsk. S7 is called in for support. RR is called in for aerial support for IRS.&lt;br /&gt;
&lt;br /&gt;
As Scorpion 7 takes to Novobirsk in both a tank crew and air crew, the RR do the same. Meanwhile, as the air battle goes on, there are troops on the ground, battling to the teeth in bodies. Mixed amounts of each faction trying to take Novobirsk. Soon, the battle is taken to IRS base, two comanches begin the raid on their HQ, breaching it for an invasion. The RR attempt to take the fight to S7&#039;s home, but the noble lsweitzer single handedly defended S7&#039;s base from the invaders, redirecting their attention to their ally&#039;s home. The longest part of the war was the air battle taking down friendly comanches, and soon being shot down by other Bell P-39s or Flak from towns. A small task force of demolitions experts burrow into the IRS base, and demolish their walls, slowly chewing through their defenses. As all this is happening, more support comanches arrive and absolutely shred through the exterior of the IRS&#039; base. Eventually, the demo team makes it to the faction fox, effectively ending the war with IRS, as they are wiped from existence. &lt;br /&gt;
&lt;br /&gt;
Scorpion 7 and USSR wins &lt;br /&gt;
Stan — 1/21/25, 9:58 PM&lt;br /&gt;
@here Thirty-Sixth War / Raid&lt;br /&gt;
&lt;br /&gt;
RR strikes S7 with an unexpected assault. RR declares war. USSR is asked by S7 for assistance. War begins.&lt;br /&gt;
&lt;br /&gt;
The fight begins harsh and nasty, with the Red Rebels making a ferocious first wave of attacks with both air and ground superiority, attempting to secure control of Scorpion 7&#039;s main operating base. This is quickly overturned, when the USSR steps in for additional support, which gives S7 enough time to form an air battalion and dominate the skies. All factories are siezed and controlled by S7. The RR now has no means of vehicle production to save them. The RR hide in their HQ, attempting to defend it before the Allied Powers make their way through the honeycomb walls. It is too late for them. The S7 and USSR roll in with many Katyushas and Comanches, and begin tearing holes into the RR headquarters. The base is brought down with ease, with the RR abandoning everything halfway through the fight, leaving their territory up for grabs and their base undefended for the raiders of S7 and USSR to have their fun with.&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 wins&lt;br /&gt;
Stan — 1/26/25, 5:05 PM&lt;br /&gt;
@here Thirty-Seventh War / Raid&lt;br /&gt;
&lt;br /&gt;
USSR, USA, and the newly reformed CoAF declare war on UoAM, after reports surface about their troops stealing USSR air vehicles, and murdering their drivers&lt;br /&gt;
&lt;br /&gt;
A mass of Allied air vehicles arrive to the scene of UoAM&#039;s HQ. USA katyusha artillery is placed far away at their home, and they fire from across the country into UoAM territory. The battle is mostly one-sided. UoAM members leave the fight, abandoning everything to the Allies. A CoAF demolitions team is sent in to burrow into the HQ, and the USA finishes the job and secures the UoAM faction fox. The fox is returned to the Help Center and destroyed.&lt;br /&gt;
&lt;br /&gt;
USSR, USA, and CoAF wins&lt;br /&gt;
Stan — 2/2/25, 12:03 PM&lt;br /&gt;
@here Thirty-Eighth War / Raid&lt;br /&gt;
&lt;br /&gt;
USA has interest in the land that Scorpion 7 owns, mostly Volk. USA requests the help of  CoAF, but they refuse to aid in the downfall of the respected faction. USA then asks USSR to peaceably bring S7 down.&lt;br /&gt;
&lt;br /&gt;
The USA sends an explosive task force over to Volk to dissolve the S7, believing their faction fox to be hidden within there. After their demolitions team secures the base, they find a faction fox, and return it to Help Center. Turns out, they secured the old IRS faction fox, which Colonel Hoihoihar had never gotten rid of, and kept as a trophy. The USA is stumped as to where the S7 faction fox is hidden. Colonel Hoihoihar makes an agreement with USA, and gives them his faction fox. The Scorpion 7 have fallen.&lt;br /&gt;
&lt;br /&gt;
USA wins&lt;br /&gt;
Stan — 2/2/25, 10:43 PM&lt;br /&gt;
@here Thirty-Ninth War / Raid&lt;br /&gt;
&lt;br /&gt;
After the fall of S7, the ex members turn sour, turning into violent insurgents inside St. Petersburg. USA is pushed out by force. Hoihoihar is still mayor, and a change of power is underway, but failing.&lt;br /&gt;
&lt;br /&gt;
The Crilps, STS, and Ex S7 members take over St. Petersburg. They try to wall up the perimeter of the town, but two CoAF soldiers put a stop to it. The insurgents begin killing CoAF and USSR rapidly, and violently. The battle takes place at the heart of St. Petersburg, where the insurgents have the upper hand. USSR and CoAF are failing to get the upper hand in the war. The insurgents are being supplied APCs, LAVs, and air vehicles by the Union of Steel. Made evident by their bright pink logos. Insurgents lose their LAVs just about as fast as they can make them. Constant back and forth between good and bad. CoAF eventually pulls out, due to exhausted resources and miniscule manpower. USSR is now alone, but not for long. The USA deploys its entire forces to St. Petersburg, claiming they can mop the floor with the insurgents. They find there is just as much struggle in their efforts. The war goes on for hours, with no end in sight. While the battle ensues in St. Petersburg, a smaller group of insurgents and UoS troops, invade the USA headquarters, and silently destroy their faction fox. The USA has fallen by covert operations. The war comes to a halt in St. Petersburg, and the insurgents declare it an independent state. They raise a tall wall around the whole town, locking it out from the rest of the world.&lt;br /&gt;
&lt;br /&gt;
Insurgents win&lt;br /&gt;
Stan — 2/9/25, 8:45 PM&lt;br /&gt;
@here Forty-Fourth War / Raid&lt;br /&gt;
&lt;br /&gt;
The Union of Steel has existed without major opposition for years, not without small skirmishes on their borders from USSR, but as the life within the walls grows dull, the faction is crumbling from within&lt;br /&gt;
&lt;br /&gt;
The president of UoS, John F. Kennedy (CrudeFir) has been leading under the influence of his people since the beginning, and they all walled up St. Petersburg and locked everyone from the outside out and kept everyone that lived within, inside. It started as an economical powerhouse but quickly slowed down, as money circulating within their own faction proved counter-intuitive, and they grew bored. As the months passed by, they only caused havoc in their own town, firing ordnance off everywhere, and shooting the town up. The time finally comes, John F. Kennedy casts a poll in his faction, asking the question: &amp;quot;Should the UoS disband?&amp;quot; Votes are cast, time passes by, tensions are at an all time high. If the vote shows a want to stay, then the USSR, CoAF, and nearly formed REF2 would launch an assault on the town and faction that would ultimately end up in a bloody, month long war. The poll is over, the faction members voted for an end. John F. Kennedy declares the disband, and the USSR begins tearing down the wall, and their military installations. CoAF is assuming control of the town for now.&lt;br /&gt;
&lt;br /&gt;
UoS disbanded&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://magnumsrp.com/index.php?title=Faction_War_Chronicle&amp;diff=146</id>
		<title>Faction War Chronicle</title>
		<link rel="alternate" type="text/html" href="https://magnumsrp.com/index.php?title=Faction_War_Chronicle&amp;diff=146"/>
		<updated>2025-03-08T17:41:33Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From #history-channel on our Discord server&lt;br /&gt;
* Last export:  3/8/2025&lt;br /&gt;
&lt;br /&gt;
Stan — 1/16/22, 12:43 AM&lt;br /&gt;
@here New history of the faction wars&lt;br /&gt;
&lt;br /&gt;
First War / Raid:&lt;br /&gt;
&lt;br /&gt;
CoAF / The Iron Brotherhood attack the CRILPS&lt;br /&gt;
&lt;br /&gt;
There is a conflict in Camp Oleksandr caused by CRILPS members, due to them launching an explosive assault on the newly developing USMC. The Moscow police contact the Brotherhood for support in Moscow. Brotherhood come in and eliminate some CRILPS members, before taking the conflict out into uncharted grounds. REF and the USMC helps the Brotherhood out in the end. There is some conspiracy that a Brotherhood member made a dirty deal with the CRILPS leader to cause the war.&lt;br /&gt;
&lt;br /&gt;
Allied Powers win&lt;br /&gt;
&lt;br /&gt;
Second War / Raid:&lt;br /&gt;
&lt;br /&gt;
Crilps attack the Brotherhood&lt;br /&gt;
&lt;br /&gt;
The CRILPS topples Barracks located at Firewatch, then makes a strike against the Marines. Marine Corps fights hard, and fends them off until CRILPS retreat for their HQ.&lt;br /&gt;
&lt;br /&gt;
Brotherhood wins war&lt;br /&gt;
&lt;br /&gt;
Third War / Raid:&lt;br /&gt;
&lt;br /&gt;
Marines vs the REF&lt;br /&gt;
&lt;br /&gt;
Based on what I&#039;ve heard, the REF takes a heavy loss after a KGB member comes in with a Comanche, aiding the Marines.&lt;br /&gt;
&lt;br /&gt;
USMC wins&lt;br /&gt;
&lt;br /&gt;
Fourth War / Raid:&lt;br /&gt;
&lt;br /&gt;
Multiple Bandit attacks against the Marine Corps&lt;br /&gt;
&lt;br /&gt;
Marines are attacked by somewhat primitive looking scavengers with some wits, and are taken by surprise at their border wall. One Bandit escapes the war with expensive war surplus and firearms.&lt;br /&gt;
&lt;br /&gt;
USMC wins&lt;br /&gt;
&lt;br /&gt;
Fifth War / Raid:&lt;br /&gt;
&lt;br /&gt;
Marines are attacked by the Woodies one night&lt;br /&gt;
&lt;br /&gt;
Battle ensues on USMC border &lt;br /&gt;
&lt;br /&gt;
USMC wins&lt;br /&gt;
&lt;br /&gt;
Sixth War / Raid:&lt;br /&gt;
&lt;br /&gt;
Allied Powers attack the Woodies main base.&lt;br /&gt;
&lt;br /&gt;
Killed the lead commander named &amp;quot;Woodsman&amp;quot; and destroyed the bedroll located within.&lt;br /&gt;
&lt;br /&gt;
Allied Powers win&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
This is the story of the faction political battles in the past. All of this activity has been seen by me participating in the war, or from stories that people have told me about the conflicts. &lt;br /&gt;
Stan — 1/19/22, 7:02 AM&lt;br /&gt;
@here&lt;br /&gt;
&lt;br /&gt;
Seventh War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAF bombs the Marines&#039; Junkyard after one of their men blow up the General&#039;s Chevelle, massive war breaks out that lasts around 2-3 hours or more&lt;br /&gt;
&lt;br /&gt;
After an explosive start with the aid of a bradley and a comanche, CoAF commandos storm the shores of the Marine Corps, the CoAF and the Marines were both in a very engaged battle. Heavy losses on both sides, CoAF loses a Bradley, a T-90, and an RAH-66 Comanche. Marines lose half their vehicular arsenal. Brutal fighting on both sides, some accusations of war crimes on the Coalition, among many others. Marines ask the CoAF for a truce after losing part of their Airbase to the demolition charges the CoAF&#039;s bomb squad planted to get in. New treaty will institute a rule that the Marines must pull their border back from the Junkyard to allow Civilians to pass through without being shot. &lt;br /&gt;
&lt;br /&gt;
CoAF wins &lt;br /&gt;
Stan — 1/21/22, 6:27 AM&lt;br /&gt;
@here Eighth War / Raid&lt;br /&gt;
&lt;br /&gt;
Bandits are tired of dealing with CoAF&#039;s new FOB posted nearby&lt;br /&gt;
&lt;br /&gt;
CoAF defends the outpost with brute force, loses tank in the midst of the conflict. Bandits equipped with makeshift gear manage to blow up the Abrams used by the CoAF as a gunner box.&lt;br /&gt;
&lt;br /&gt;
CoAF wins &lt;br /&gt;
Stan — 1/23/22, 12:26 AM&lt;br /&gt;
@here Ninth War / Raid&lt;br /&gt;
&lt;br /&gt;
The Bandits and NOF attack the REF base and try to take it as their own.&lt;br /&gt;
&lt;br /&gt;
Marines, CoAF, And REF fight a rag tag band of bandits and NOF, The REF and Marine forces fall back leaving it up to the CoAF in the end, After a lot of back and forth, the attackers shrunk in numbers. Also reports of a man wielding a 6 pound cannon hurling artillery at the attackers.&lt;br /&gt;
&lt;br /&gt;
CoAF wins &lt;br /&gt;
Stan — 1/26/22, 6:55 AM&lt;br /&gt;
@here Tenth War / Raid&lt;br /&gt;
&lt;br /&gt;
REF is under siege by a trio of members from N.O.F.&lt;br /&gt;
&lt;br /&gt;
After a trio of men from NOF start wiping the floor with the REF&#039;s men, the CoAF comes in for backup with two comanches, providing heavy rocket artillery support. Several tanks also reported to be in the attack. CoAF turns the tide on the battle after scouts spot out the positions of the trio, allowing for the Comanches to successfully strike and eliminate the threat. Marines decide to deploy their troops to Camp Kazan to provide ground support and help the CoAF and REF. After the Five Star General Stan had to sign out, the battle ended with a paid truce to the NOF from General Mute.&lt;br /&gt;
&lt;br /&gt;
This battle transitions to World War I &lt;br /&gt;
Stan — 1/28/22, 11:52 PM&lt;br /&gt;
@here Eleventh War : WORLD WAR I PART ONE&lt;br /&gt;
&lt;br /&gt;
After many months of the CRILPS being inactive, the newly formed NOF Terrorists recruit past CRILPS members to their team, forming a new, deadly alliance.&lt;br /&gt;
&lt;br /&gt;
War breaks out after REF gets in skirmish with NOF at their home base. Massive conflict, guns blazing, bullets whizzing by, and a lot of death on both sides. After the CoAF leader changes his mind as to not become isolationist anymore, they set out for the Marine&#039;s base to help defend against incoming raiders. A few enemies came, then the NOF came, and pretty soon, both the REF and Marine Corps base were under heavy fire and being contested. Marine Air Service Paratrooper Squadron #379 deploys into the war, dropping Marines into REF territory to fight off NOF troops. The plane model used was the Annushka, proving to be a very useful plane when it comes to strafing with an MG3 on the side. Fighting is continued, and members in REF and NOF slowly start leaving. War is at a standstill, and it most likely is not over yet. However, there have been reports of CoAF threatening to launch something called Overlord.&lt;br /&gt;
&lt;br /&gt;
War&#039;s end not decided, part two of this may be coming tomorrow. &lt;br /&gt;
Stan — 1/30/22, 2:12 PM&lt;br /&gt;
@here Eleventh War : WORLD WAR I PART TWO&lt;br /&gt;
&lt;br /&gt;
NOF discovers the CoAF&#039;s backup hangar storage facility, called Overlord, and steals everything within. CoAF mostly pulls out of war to avoid wasting more resources&lt;br /&gt;
&lt;br /&gt;
NOF attacks Marines in their own ground, leading a huge assault on them and destroying any vehicles in sight. Meanwhile, ground forces invade NOF HQ and successfully take out their base, leaving the NOF without any standard issue supply for combat. After their HQ was taken, NOF forces were quickly diminished due to the lack of supplies they had, making the Marines overtake them and wipe them out. REF supports Marines with some supply.&lt;br /&gt;
&lt;br /&gt;
USMC and REF win World War I &lt;br /&gt;
Stan — 2/9/22, 5:38 PM&lt;br /&gt;
@here Twelfth War / Raid&lt;br /&gt;
&lt;br /&gt;
REF and a USMC member attack what&#039;s left of the CoAF&lt;br /&gt;
&lt;br /&gt;
CoAF makes explosive strike against the enemy when REF rolled tanks up to CoAF&#039;s front doorstep. Snipers on the REF side overwhelming the two CoAF members, eventually leading to the REF breaching the HQ. After a short 6 vs 2 skirmish, both sides discuss terms of surrender and battle is over.&lt;br /&gt;
&lt;br /&gt;
REF wins &lt;br /&gt;
Stan — 2/23/22, 7:27 PM&lt;br /&gt;
@here Thirteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
REF is attacked by a ragtag team of Bandits&lt;br /&gt;
&lt;br /&gt;
The Russian Expeditionary Force is attacked by the Bandit Clan, and the skirmish seems to turn in the Bandit Clan&#039;s favor after a while. Four REF troops combat log to avoid fighting. Two of the Four come back and ransack Moscow, and are marked Criminal by the Czar of Russia.&lt;br /&gt;
&lt;br /&gt;
Bandit Clan wins &lt;br /&gt;
@here Fourteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
USMC is attacked by the Bandit Clan&lt;br /&gt;
&lt;br /&gt;
The Bandits launch an assault on the USMC&#039;s home base, creating a massive conflict in the Southeast. The Marines take heavy losses, including APCs and Tanks getting blown up. Bandits resort to Kamikaze tactics and start attempts to take out USMC ground artillery with Sandpipers and Bell P-39s. Marines make a comeback, overwhelming the Bandits with firepower, forcing the Bandit Clan to retreat.&lt;br /&gt;
&lt;br /&gt;
USMC wins &lt;br /&gt;
Stan — 3/11/22, 9:21 AM&lt;br /&gt;
@here Fifteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
RSS declares war on the RR&lt;br /&gt;
&lt;br /&gt;
Two newly founded factions find conflict quickly, with an RSS member provoking the RR into all out warfare. RSS takes heavy losses at home base throughout battle. A few RR and RSS members log off during skirmish.&lt;br /&gt;
&lt;br /&gt;
RR wins&lt;br /&gt;
Stan — 3/13/22, 8:36 PM&lt;br /&gt;
@here Sixteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
RR declares war on every faction&lt;br /&gt;
&lt;br /&gt;
RR makes first strike against the RSS, and reports of two men attacked the RR&#039;s home base. RR loses an M-39 and in turn pull out a T-90 tank and kill the two men. RR resorts to bombarding the RSS once more. A lone Comanche took to the skies, killing two Bell P-39 Fighter planes, and eventually making it home safely. The helicopter crew was later named the Demons of St. Petersburg. The RR runs from RSS and attacks the town of St. Petersburg. A passerby rallies up some RSS members and defends St. Petersburg from the incoming attack from the Rebels.&lt;br /&gt;
&lt;br /&gt;
Allied Powers win&lt;br /&gt;
Stan — 3/20/22, 12:59 PM&lt;br /&gt;
@here Seventeenth War / Raid&lt;br /&gt;
&lt;br /&gt;
KGB ruthlessly attacks a local gun store in Moscow&lt;br /&gt;
&lt;br /&gt;
After a KGB officer in a T-90 light tank sends a barrage of missiles and .50 caliber ammunition into a local gun store. Two CoAF members and a civilian defend the shop against the KGB member and shoot the gunner out of the T-90. KGB ends hostility towards shop officially and civilians return home un-harmed. A CoAF member was killed in the skirmish.&lt;br /&gt;
&lt;br /&gt;
CoAF and Moscow Citizens win &lt;br /&gt;
Stan — 3/23/22, 3:58 PM&lt;br /&gt;
@here Eighteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
Ex REF members ravage a small town called Jhavesk&lt;br /&gt;
&lt;br /&gt;
After some old members from a retired faction called the Russian Expeditionary Force attack Jhavesk, military support is called in to help fight the criminals off and save the town. Warborn and the KGB get involved and fight them in the air and on the ground. Terrorists are holed up in a Jhavesk citizen&#039;s home and run out of options. Mayor of Jhavesk lowers the protection layer on the town and the Warborn / KGB forces bust into the home, killing both the criminals. Reports from some of the soldiers say that the home contained illegal military items.&lt;br /&gt;
&lt;br /&gt;
Warborn and KGB win &lt;br /&gt;
Stan — 4/9/22, 9:20 PM&lt;br /&gt;
@here Nineteenth War / Raid&lt;br /&gt;
&lt;br /&gt;
CSF declares war on CoAF&lt;br /&gt;
&lt;br /&gt;
After some small disagreements between the Canadian Special Forces and the Coalition of Armed Forces, the CSF declares war to wipe the CoAF from the map completely. A few shots towards CoAF HQ by the CSF, then the head general(s) decide to call off the war after having a diplomatic meeting with a trooper from the Coalition.&lt;br /&gt;
&lt;br /&gt;
Nobody wins&lt;br /&gt;
Stan — 4/10/22, 8:17 PM&lt;br /&gt;
@here Twentieth War : WORLD WAR II&lt;br /&gt;
&lt;br /&gt;
CSF declares war on the RR&lt;br /&gt;
&lt;br /&gt;
The RR leader attempts to defend his army&#039;s HQ, with very little soldiers to help him, but soon lose control of the situation as the CSF has far greater numbers. The CSF troops breach the RR base and start blowing up the interior with charges. Warborn and the CoAF step in to help the RR fend off the CSF attacks. RR and Warborn are defeated by the CSF. CoAF sends ground forces to CSF base and starts attacks, CSF troops attack CoAF HQ from behind and turn the place into swiss cheese. CoAF are busy repairing and defending HQ as the CSF desperately try to take the region. CoAF enlists the help of an RSS member to help attack their HQ. Fight lasts for hours and eventually the CoAF soldiers push the CSF back from HQ. CoAF offers articles of peace to end the war so that the citizens of Moscow may rest peacefully in their homes.&lt;br /&gt;
&lt;br /&gt;
Ceasefire called, nobody wins the long fight&lt;br /&gt;
Stan — 4/15/22, 6:40 PM&lt;br /&gt;
@here Twenty-First War / Raid&lt;br /&gt;
&lt;br /&gt;
RSS declares war on the BEM&lt;br /&gt;
&lt;br /&gt;
BEM is attacked by RSS and other soldiers from varying backgrounds. BEM and RSS troops fight in Vladimir Farm for 3 hours straight. BEM prevents the invasion the RSS hoped to bring to them.&lt;br /&gt;
&lt;br /&gt;
Ceasefire called, nobody wins the long fight&lt;br /&gt;
Stan — 4/16/22, 3:37 PM&lt;br /&gt;
@here Twenty-Second War : WORLD WAR III&lt;br /&gt;
&lt;br /&gt;
CoAF, RSS, and the NFR declare war on the BEM faction&lt;br /&gt;
&lt;br /&gt;
The NATO Alllies send out 3 aviators, 1 tank crew, and 1 paratrooper squad to the BEM&#039;s base. The three aviators fall to other Bell P-39s swarming the skies, and the former tank crew pilots an RAH - 66 Comanche, chews down the BEM&#039;s buildings, and blows a massive hole in their hangar. Comanche is blown up via a suicide plane, and the crew are forced to raid with charges. Headquarters of the BEM are taken with ease, and pretty soon the BEM soldiers have been pushed back out of their own territory. A long fight ensues, and the BEM are forced to retreat even further. BEM signs articles of peace offered by the CoAF.&lt;br /&gt;
&lt;br /&gt;
NATO wins &lt;br /&gt;
Stan — 5/14/22, 10:09 PM&lt;br /&gt;
@here Twenty-Third War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAF, REC, and OCC declare war on the KT&lt;br /&gt;
&lt;br /&gt;
War kicks off with a small raid at KT Headquarters, soon moving to the REC&#039;s home territory. Long fight ensues by Kivgrad Harbor and friendly fire is uncontrollable. Battle moves again to Yekativurg, where two comanches, one CoAF, and one KGB, were hammering rockets into KT base. Somehow the war dissipates and transitions into an assault on the popular Jhavesk museum. KT bases both in shambles.&lt;br /&gt;
&lt;br /&gt;
REC, CoAF, and OCC win &lt;br /&gt;
Stan — 5/16/22, 7:13 AM&lt;br /&gt;
@here Twenty-Fourth War / Raid&lt;br /&gt;
&lt;br /&gt;
OCC prematurely declares war on the ReC&lt;br /&gt;
&lt;br /&gt;
When OCC starts finalizing their faction, ReC is reclaiming old land for new territory. OCC members get in the way, expensive military equipment is lost, and war breaks out after the leader of OCC declares war with his brand new faction. ReC rolls over the OCC and takes land around Zavod. ReC gives 23k to Oreo for losses in the battle.&lt;br /&gt;
&lt;br /&gt;
ReC wins&lt;br /&gt;
Stan — 5/20/22, 7:39 AM&lt;br /&gt;
@here Twenty-Fifth War / Raid&lt;br /&gt;
&lt;br /&gt;
OCC is attacked by the ELT and some of REC&lt;br /&gt;
&lt;br /&gt;
OCC decides to attack ELT forward operations base northbound of Volk Military Base, KGB and REC help the ELT defend the FOB, quickly clearing the fob of OCC members and move straight to OCC HQ to demolish it completely.&lt;br /&gt;
&lt;br /&gt;
ELT and REC win &lt;br /&gt;
Stan — 7/31/22, 3:26 PM&lt;br /&gt;
@here Twenty-Sixth War / Raid&lt;br /&gt;
&lt;br /&gt;
Apologies for the late story, though not much is known about this battle&lt;br /&gt;
&lt;br /&gt;
ELT, KGB, and USM defend against an attack from ReC and STS. Battle takes longer than expected and ReC collapses.&lt;br /&gt;
&lt;br /&gt;
ELT, USM, and KGB wins&lt;br /&gt;
Stan — 8/2/22, 9:02 PM&lt;br /&gt;
@here Twenty-Seventh War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAB defends against heavy assault from FoRC&lt;br /&gt;
&lt;br /&gt;
CoAB HQ is struck by FoRC, making good fighting even against an overwhelming troop amount, a 3 versus 8. Battle lasts for a long time, both parties raiding each others bases until one struck the vital documents. FoRC discovers CoAB&#039;s documents. CoAB collapses.&lt;br /&gt;
&lt;br /&gt;
FoRC wins&lt;br /&gt;
Stan — 4/7/23, 11:44 PM&lt;br /&gt;
@here Twenty-Eighth War / Raid&lt;br /&gt;
&lt;br /&gt;
Allied forces (Marines, CoAF, and some volunteers) defend Yekativurg against bandits attempting to take over&lt;br /&gt;
&lt;br /&gt;
The battle starts after an air raid is conducted at a solid steel airbase in northern Russia, killing several soldiers in the attack. Allies bite back with an organized raid with P-39s and a Comanche bombarding the airbase, abandoning it. Bandits set their sights on Yekativurg next, to take it over and create a force of tanks and makeshift propelled grenades. The allies organize at the top of the mountain, west of Yekativurg, and separate into 3 groups, the Air Corps, and two infantry squads. Bandits get the first kill with a tank rolling over troops marching toward the battle site. Multiple stolen tanks used by Bandits are rolling into the city, forcing the marines on the ground to take cover. The Air Corps comes in and eliminates the tanks, and infantry attempting to seize the city. Bandits lose control of the city and retreat to Volk, stealing the aircraft stored there, and taking it to International Airport to begin their next attack. A scouting convoy is sent out and spots the Bandits before they can launch their assault. The enemies are swiftly taken out via a convoy of tanks, and are eradicated from Russia.&lt;br /&gt;
&lt;br /&gt;
NATO wins&lt;br /&gt;
Stan — 4/24/23, 7:05 PM&lt;br /&gt;
@here Twenty-Ninth War / Raid&lt;br /&gt;
&lt;br /&gt;
CoAF deploys a checkpoint on Colts Island to regulate flow from Floppastan to Moscow, and ELT doesn&#039;t particularly like it&lt;br /&gt;
&lt;br /&gt;
A CoAF commander shoots the governor of Colts Island attempting to lounge around by the checkpoint, sparking a rebellion from the inhabitants of the Island, being KGB and ELT. Every CoAF soldier behind the checkpoint is shot and killed, CoAF&#039;s infantry division deploys a tank, and the air division deploys a comanche, forcing the ELT and KGB to hold back. As ELT is being holed up in their building on the island, KGB attempts to take out the CoAF tank, and an ELT member attempts to take out the comanche using a light helicopter. Several people decide to join in on killing CoAF soldiers, and eventually CoAF voluntarily pulls out of the island to avoid any further loss, but it was too late for them. The checkpoint is taken down, and CoAF territory falls into the hands of Flop, KGB, ELT, and the occupied cities are taken back.&lt;br /&gt;
&lt;br /&gt;
ELT wins &lt;br /&gt;
Stan — 4/27/23, 8:36 PM&lt;br /&gt;
@here Thirtieth War / Raid&lt;br /&gt;
&lt;br /&gt;
Moscow Sheriff department harasses local gun owner, Floppastan gets involved&lt;br /&gt;
&lt;br /&gt;
The Moscow Sheriff&#039;s department surrounds the gun store, asking for the owner to put his hands up and come out. However, several officers are shot and killed by the store owner, resisting arrest. A sheriff uses excessive military force, and Floppastan takes the opportunity to invade Moscow. Many die, two Floppastanian hind helicopters send a barrage of missiles towards Moscow. The citizens residing are terrified. Floppastan is an overwhelming force against the Sheriff&#039;s department, and soon the Chief of police discusses terms of surrender. All Sheriff&#039;s department officers are sent to prison in Floppastan for &amp;quot;war crimes&amp;quot;. The Sheriffs department is now under Floppastan&#039;s command.&lt;br /&gt;
&lt;br /&gt;
Floppastan wins &lt;br /&gt;
Stan — 4/30/23, 3:33 PM&lt;br /&gt;
@here Thirty-First War / Raid&lt;br /&gt;
&lt;br /&gt;
ELT has stolen a KGB tank, destroyed a Sheriff helicopter, and attacked the Sheriff&#039;s Department building&lt;br /&gt;
&lt;br /&gt;
The Sheriff&#039;s department of Floppastan sends a Katyusha truck to blow up ELT&#039;s APC and Tank reserve after determining that ELT was a criminal threat. They succeed for the most part, but a tank rolls out loaded with ELT crew, blowing up the Katyusha. Soon after, FLOP Sheriffs begin popping up around ELT Headquarters, with tanks, hinds, and infantry. Now both Floppastan and it&#039;s Sheriff department have surrounded ELT base, and are punching holes left and right into their walls. The ELT hangar is breached, and several members are put to rest by Sheriffs. New allies of the ELT are discovered after some new faces show up and kill several Sheriffs. Even with allies, the ELT has been defeated, their headquarters are shelled out, leaving nothing but an empty steel structure, swarmed with Floppastan flags. The conflict fades into casual pvp between ex-ELT members and their allies. Eventually, ELT&#039;s allies retreat, and Russia is at peace. ELT is eradicated.&lt;br /&gt;
&lt;br /&gt;
Floppastan wins &lt;br /&gt;
Stan — 5/2/23, 4:19 PM&lt;br /&gt;
@here Thirty-Second War / Raid&lt;br /&gt;
&lt;br /&gt;
SRR attracts the negative attention of Flop, the Sheriffs Department, and other various persons&lt;br /&gt;
&lt;br /&gt;
The battle has begun in St. Petersburg, Floppastan&#039;s crown city. SRR makes a move on the town, for the reason that a Floppastan member was harassing SRR troops daily. Floppastan and its Sheriff department begins attacking SRR on ground and air simultaneously, first at St. Pete, then at SRR HQ. SRR launches several aircraft to counter the Flop military, and deploys several SRR infantry to defend their HQ. The SRR lose ground on their own soil, several jets and helicopters crash into the base, and from each, FLOP paratroopers appear on SRR HQ. Soon after, their Headquarters are penetrated, and Flop members begin holing up into the base, establishing a temporary residence to push SRR out. Eventually, SRR is beat down to a pulp, their members have fallen back from their major building, and some have decided to attack St. Floppastan&#039;s Capital city as a bite back. Their plan to attack St. Petersburg does not work very well, and the fighting slowly fades out as members of each faction begin laying off one another. The popularity and sheer number of Floppastan gained an overwhelming force to go against the newly founded SRR. Some do not like that Floppastan has attacked a developing force, though the counter argument is that SRR was showing hostilities to passerby civilians. SRR is still alive, though not gone. Yet.&lt;br /&gt;
&lt;br /&gt;
Floppastan wins &lt;br /&gt;
Stan — 1/12/25, 8:07 PM&lt;br /&gt;
@here Thirty-Third War / Raid&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 investigates the collapsing state of Novobirsk. Fugitives known as separationists of the USSR are causing mayhem in the once calm town. War begins when Scorpion 7 finds that the state of the town is too poor to let the fugitives continue onto other peaceful societies.&lt;br /&gt;
&lt;br /&gt;
A task force of 6 is sent to Novobirsk to investigate the collapse of the town. They encounter USSR members, but they are traitors to the mother faction, they are turning the town into chaotic anarchy. Scorpion 7 fires the first shot, eliminating several traitors, and quickly taking over the base of operations utilized by them. A traitor within gets into a Huey and shoots at the invading S7 soldiers. One S7 troop detonates the entirety of the hangar and kills everyone within, including the traitor. Soon, the traitors gain control of the base again, and a tank, and begin firing upon all invading troops. The KGB division of the mother clan USSR sends an allied task force out to aid the S7, and slowly take out the tank. More armored vehicles show up, and several fights insue; a tank battle, an air battle, and an infantry battle. The enemy is eventually pushed out of Novobirsk territory, and into their Headquarters, Camp Kazan. The full might of KGB and S7 arrive and raid the entire camp, leaving nothing and no one left.&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 and USSR wins &lt;br /&gt;
Stan — 1/13/25, 8:55 PM&lt;br /&gt;
@here Thirty-Fourth War / Raid&lt;br /&gt;
&lt;br /&gt;
A Scorpion 7 patrol plane is shot out of public air-space by the Red Rebels, who occupy International Airport, a place meant for the common populace to fly in and out. RR sends a full frontal assault to S7 airbase&lt;br /&gt;
&lt;br /&gt;
The war begins heavy, and explosive, with the sudden intrusion of an RR fleet of aircraft, destroying all of S7&#039;s unstored vehicular arsenal, and many soldiers. The USSR is called in for support by S7. A dogfight ensues above the airbase. The soldiers of S7 are being suppressed in their buildings by a hovering Comanche manned by the RR. Several planes are tailing each other in the skies, and slowly dwindle down to only USSR controlled aircraft. S7 sends out its remaining operational fighter aircraft. RR is on the run in Russia, manning one tank crew and giving a wild goose chase to both the USSR and S7 alike. Heavy casualties on both sides. Many fighter aircraft exhausted during the air combat. Eventually, the RR soldiers leave, in the middle of an active warzone. The USSR and S7 take full advantage of the time alotted by their leave, and heavily raid the International Airport. Their hangars ransacked, living quarters demolished, and safe rooms full of loot blasted apart. The RR soldiers come back, to find their home base in shambles, and a plethera of USSR and S7 troops in vehicles and on foot, and they fall to the overwhelming numbers. Terrorism continues in Russia, but in lesser amounts.&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 and USSR wins&lt;br /&gt;
Stan — 1/19/25, 9:44 PM&lt;br /&gt;
@here Thirty-Fifth War: WORLD WAR IV&lt;br /&gt;
&lt;br /&gt;
USSR is ambushed by the newly formed IRS in Novobirsk. S7 is called in for support. RR is called in for aerial support for IRS.&lt;br /&gt;
&lt;br /&gt;
As Scorpion 7 takes to Novobirsk in both a tank crew and air crew, the RR do the same. Meanwhile, as the air battle goes on, there are troops on the ground, battling to the teeth in bodies. Mixed amounts of each faction trying to take Novobirsk. Soon, the battle is taken to IRS base, two comanches begin the raid on their HQ, breaching it for an invasion. The RR attempt to take the fight to S7&#039;s home, but the noble lsweitzer single handedly defended S7&#039;s base from the invaders, redirecting their attention to their ally&#039;s home. The longest part of the war was the air battle taking down friendly comanches, and soon being shot down by other Bell P-39s or Flak from towns. A small task force of demolitions experts burrow into the IRS base, and demolish their walls, slowly chewing through their defenses. As all this is happening, more support comanches arrive and absolutely shred through the exterior of the IRS&#039; base. Eventually, the demo team makes it to the faction fox, effectively ending the war with IRS, as they are wiped from existence. &lt;br /&gt;
&lt;br /&gt;
Scorpion 7 and USSR wins &lt;br /&gt;
Stan — 1/21/25, 9:58 PM&lt;br /&gt;
@here Thirty-Sixth War / Raid&lt;br /&gt;
&lt;br /&gt;
RR strikes S7 with an unexpected assault. RR declares war. USSR is asked by S7 for assistance. War begins.&lt;br /&gt;
&lt;br /&gt;
The fight begins harsh and nasty, with the Red Rebels making a ferocious first wave of attacks with both air and ground superiority, attempting to secure control of Scorpion 7&#039;s main operating base. This is quickly overturned, when the USSR steps in for additional support, which gives S7 enough time to form an air battalion and dominate the skies. All factories are siezed and controlled by S7. The RR now has no means of vehicle production to save them. The RR hide in their HQ, attempting to defend it before the Allied Powers make their way through the honeycomb walls. It is too late for them. The S7 and USSR roll in with many Katyushas and Comanches, and begin tearing holes into the RR headquarters. The base is brought down with ease, with the RR abandoning everything halfway through the fight, leaving their territory up for grabs and their base undefended for the raiders of S7 and USSR to have their fun with.&lt;br /&gt;
&lt;br /&gt;
Scorpion 7 wins&lt;br /&gt;
Stan — 1/26/25, 5:05 PM&lt;br /&gt;
@here Thirty-Seventh War / Raid&lt;br /&gt;
&lt;br /&gt;
USSR, USA, and the newly reformed CoAF declare war on UoAM, after reports surface about their troops stealing USSR air vehicles, and murdering their drivers&lt;br /&gt;
&lt;br /&gt;
A mass of Allied air vehicles arrive to the scene of UoAM&#039;s HQ. USA katyusha artillery is placed far away at their home, and they fire from across the country into UoAM territory. The battle is mostly one-sided. UoAM members leave the fight, abandoning everything to the Allies. A CoAF demolitions team is sent in to burrow into the HQ, and the USA finishes the job and secures the UoAM faction fox. The fox is returned to the Help Center and destroyed.&lt;br /&gt;
&lt;br /&gt;
USSR, USA, and CoAF wins&lt;br /&gt;
Stan — 2/2/25, 12:03 PM&lt;br /&gt;
@here Thirty-Eighth War / Raid&lt;br /&gt;
&lt;br /&gt;
USA has interest in the land that Scorpion 7 owns, mostly Volk. USA requests the help of  CoAF, but they refuse to aid in the downfall of the respected faction. USA then asks USSR to peaceably bring S7 down.&lt;br /&gt;
&lt;br /&gt;
The USA sends an explosive task force over to Volk to dissolve the S7, believing their faction fox to be hidden within there. After their demolitions team secures the base, they find a faction fox, and return it to Help Center. Turns out, they secured the old IRS faction fox, which Colonel Hoihoihar had never gotten rid of, and kept as a trophy. The USA is stumped as to where the S7 faction fox is hidden. Colonel Hoihoihar makes an agreement with USA, and gives them his faction fox. The Scorpion 7 have fallen.&lt;br /&gt;
&lt;br /&gt;
USA wins&lt;br /&gt;
Stan — 2/2/25, 10:43 PM&lt;br /&gt;
@here Thirty-Ninth War / Raid&lt;br /&gt;
&lt;br /&gt;
After the fall of S7, the ex members turn sour, turning into violent insurgents inside St. Petersburg. USA is pushed out by force. Hoihoihar is still mayor, and a change of power is underway, but failing.&lt;br /&gt;
&lt;br /&gt;
The Crilps, STS, and Ex S7 members take over St. Petersburg. They try to wall up the perimeter of the town, but two CoAF soldiers put a stop to it. The insurgents begin killing CoAF and USSR rapidly, and violently. The battle takes place at the heart of St. Petersburg, where the insurgents have the upper hand. USSR and CoAF are failing to get the upper hand in the war. The insurgents are being supplied APCs, LAVs, and air vehicles by the Union of Steel. Made evident by their bright pink logos. Insurgents lose their LAVs just about as fast as they can make them. Constant back and forth between good and bad. CoAF eventually pulls out, due to exhausted resources and miniscule manpower. USSR is now alone, but not for long. The USA deploys its entire forces to St. Petersburg, claiming they can mop the floor with the insurgents. They find there is just as much struggle in their efforts. The war goes on for hours, with no end in sight. While the battle ensues in St. Petersburg, a smaller group of insurgents and UoS troops, invade the USA headquarters, and silently destroy their faction fox. The USA has fallen by covert operations. The war comes to a halt in St. Petersburg, and the insurgents declare it an independent state. They raise a tall wall around the whole town, locking it out from the rest of the world.&lt;br /&gt;
&lt;br /&gt;
Insurgents win&lt;br /&gt;
Stan — 2/9/25, 8:45 PM&lt;br /&gt;
@here Forty-Fourth War / Raid&lt;br /&gt;
&lt;br /&gt;
The Union of Steel has existed without major opposition for years, not without small skirmishes on their borders from USSR, but as the life within the walls grows dull, the faction is crumbling from within&lt;br /&gt;
&lt;br /&gt;
The president of UoS, John F. Kennedy (CrudeFir) has been leading under the influence of his people since the beginning, and they all walled up St. Petersburg and locked everyone from the outside out and kept everyone that lived within, inside. It started as an economical powerhouse but quickly slowed down, as money circulating within their own faction proved counter-intuitive, and they grew bored. As the months passed by, they only caused havoc in their own town, firing ordnance off everywhere, and shooting the town up. The time finally comes, John F. Kennedy casts a poll in his faction, asking the question: &amp;quot;Should the UoS disband?&amp;quot; Votes are cast, time passes by, tensions are at an all time high. If the vote shows a want to stay, then the USSR, CoAF, and nearly formed REF2 would launch an assault on the town and faction that would ultimately end up in a bloody, month long war. The poll is over, the faction members voted for an end. John F. Kennedy declares the disband, and the USSR begins tearing down the wall, and their military installations. CoAF is assuming control of the town for now.&lt;br /&gt;
&lt;br /&gt;
UoS disbanded&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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